{
  "armors": [
    {
      "name": "Adept Robes",
      "category": "Light",
      "ac_bonus": 1,
      "max_dex": 8,
      "speed_limit_ft": null,
      "weight_kg": 3,
      "notes": "Simple robes worn by Force Adepts.",
      "min_level": 1,
      "lore": "Adept robes are the plain, layered garments worn by Force Adepts and lesser practitioners across countless traditions, from wandering mystics to the acolytes of remote enclaves. There is nothing martial about them: woven from tough, breathable cloth and cut for freedom of movement, they turn aside a scraping branch or a glancing blow but were never meant to stop a blaster bolt. Their value is in what they permit rather than what they resist, leaving the wearer's arms, breath, and balance utterly unrestricted for the disciplined movements their arts demand. An adept trusts training and awareness for protection, not plating, and the robe's loose weight reflects that faith. Humble and unremarkable to the eye, such robes nonetheless mark their wearer as someone who has chosen the harder, subtler road, clothing suited to a life of focus rather than force."
    },
    {
      "name": "Darkweave Undersuit",
      "category": "Light",
      "ac_bonus": 1,
      "max_dex": 6,
      "speed_limit_ft": null,
      "weight_kg": 3,
      "notes": null,
      "min_level": 1,
      "lore": "Woven from light, sound-dampening fibers, the darkweave undersuit is built to be worn beneath other clothing, offering a modest layer of protection while doing nothing to mark its wearer as armed or armored. It is the garment of the infiltrator and the cautious professional, its dark, matte weave swallowing light so that a figure in shadow stays a figure in shadow. The protection it lends is slight, enough to blunt a glancing blow or a knife's edge, and it leaves the wearer entirely free to move, favoring the agile and the quiet over the heavily armored. Spies, thieves, and anyone who must pass for unarmored while still hedging against violence keep one under their street clothes. It will not stop a determined blaster bolt, but as an unseen first layer of defense it earns its place against the fights one hopes to avoid."
    },
    {
      "name": "Field Utility Vest",
      "category": "Light",
      "ac_bonus": 1,
      "max_dex": 6,
      "speed_limit_ft": null,
      "weight_kg": 3,
      "notes": null,
      "min_level": 1,
      "lore": "More organizer than armor, the field utility vest wraps a traveler in a webbing of pouches, loops, and reinforced panels that keep gear within reach and offer a little protection as a bonus. Its layered fabric and light plating turn aside a glancing blow or a stray fragment, but no one wears it expecting to stop a serious hit. What it does exceptionally well is let its owner move freely; the cut leaves the arms and torso unencumbered, so a scout, mechanic, or frontier hand can climb, crawl, and sprint without fighting their own kit. Every seasoned spacer seems to own a version, tailored over years to hold exactly the tools their life demands. It is the armor of people whose survival depends more on preparation and mobility than on plate, and for them it is worth more than heavier protection ever could be."
    },
    {
      "name": "Half-Vest",
      "category": "Light",
      "ac_bonus": 1,
      "max_dex": 6,
      "speed_limit_ft": null,
      "weight_kg": 2,
      "notes": null,
      "min_level": 1,
      "lore": "Barely armor at all, the half-vest is a partial torso covering, a stripped-down plate or padded panel that shields the vital organs while leaving the arms, back, and lower body free. Spacers, scouts, and those who prize mobility over protection favor it for exactly that reason: it weighs almost nothing, restricts movement not at all, and slips easily under a jacket or coat where a full rig would draw notice. The tradeoff is obvious, offering only the thinnest margin against a bolt or blade, but for someone who relies on speed, stealth, or simply not looking armed, that margin can be the difference between a graze and a grave. It is the choice of the lightly equipped, the traveler who wants a little insurance without the burden of a soldier's kit, a quiet layer of protection worn by those who would rather run than trade fire."
    },
    {
      "name": "Mystic Robe",
      "category": "Light",
      "ac_bonus": 1,
      "max_dex": 8,
      "speed_limit_ft": null,
      "weight_kg": 2,
      "notes": null,
      "min_level": 1,
      "lore": "More vestment than armor, the mystic robe offers only the barest physical protection, a layer of woven fabric that turns aside a glancing blow and little more. Its value lies elsewhere. Worn by contemplatives, scholars, and those who walk a spiritual path, the robe leaves its wearer unencumbered and free to move, favoring agility and awareness over the false security of plate. Some are woven with subtle care from tough, breathable fibers suited to long journeys and longer meditations; others are simply the humble garb of an order that trusts its discipline more than its defenses. A warrior who chooses such a robe is making a statement of confidence, wagering that a clear head and quick feet will keep them safer than steel would. Against a determined foe it is thin protection indeed, but for those whose true armor is their training, it is enough."
    },
    {
      "name": "Padawan Robes",
      "category": "Light",
      "ac_bonus": 1,
      "max_dex": 8,
      "speed_limit_ft": null,
      "weight_kg": 3,
      "notes": null,
      "min_level": 1,
      "lore": "Padawan robes are the working uniform of the Jedi apprentice, simple tunics, a wrapped belt, and a cloak in muted earthen tones that signal humility and belonging without a word. Practical above all, they are cut loose enough for the acrobatic demands of saber training yet unadorned enough to remind a young learner that they are still at the beginning of a long path. The cloth offers little real protection, a barrier against weather and scrapes rather than weapons, because a Padawan is taught to rely on awareness and the guidance of their master, not armor. The distinctive braid a Padawan wears alongside these robes marks their rank until knighthood. Generations of apprentices, from the Temple on Coruscant to enclaves scattered across the galaxy, learned discipline in garments much like these, plain clothes for a mind meant to be sharpened."
    },
    {
      "name": "Shadowsuit",
      "category": "Light",
      "ac_bonus": 1,
      "max_dex": 5,
      "speed_limit_ft": null,
      "weight_kg": 2,
      "notes": null,
      "min_level": 1,
      "lore": "The shadowsuit takes concealment a step further than a simple undersuit, its fabric engineered to defeat sensors as well as eyes, dampening the wearer's heat signature and softening their profile to scanners and low-light optics alike. Assassins, scouts, and covert operators wear it for the work that lives or dies on not being detected, the suit a quiet ally in the moments before a strike. Its physical protection is minimal, a thin hedge against a blade rather than a wall against a blaster, so the wearer trades armor for stealth and stakes their survival on never being found in the first place. Light and unrestrictive, it suits the agile infiltrator who moves through the dark as a native. In the specialized economy of the shadow professions, going unseen is worth more than any plating, and the shadowsuit sells exactly that."
    },
    {
      "name": "Stun Cloak",
      "category": "Light",
      "ac_bonus": 1,
      "max_dex": 6,
      "speed_limit_ft": null,
      "weight_kg": 2,
      "notes": null,
      "min_level": 1,
      "lore": "A deceptively ordinary-looking garment, the stun cloak conceals a fine mesh of conductive fiber woven through its lining, wired to a compact charge unit at the collar or hem. Worn loose over lighter clothing, it looks like nothing more than a traveler's wrap, which is precisely the point. Should an attacker grab, grapple, or strike its wearer, the mesh discharges a defensive jolt that staggers the aggressor and buys a crucial instant to break free. The cloak offers only modest protection against a direct weapon, its real value lying in the surprise it holds for anyone foolish enough to lay hands on the wearer. Nobles fearing kidnappers, spies expecting to be seized, and travelers through rough spaceports all favor the design. It rewards those who let an enemy get close and think they've won, then turns that closeness into the attacker's mistake."
    },
    {
      "name": "Tracker Utility Vest",
      "category": "Light",
      "ac_bonus": 1,
      "max_dex": 6,
      "speed_limit_ft": null,
      "weight_kg": 2,
      "notes": null,
      "min_level": 1,
      "lore": "Cut for the working scout and bounty tracker, this light vest bundles modest armor plating with a webbing of pouches, clips, and utility mounts for the tools of a life spent on the hunt. It offers only light protection, enough to turn a glancing shot or a knife's edge, but its real value is the way it keeps a tracker's gear organized and within reach: restraints, scanners, ration packs, and the small essentials of survival in the field. Trappers, skip-tracers, and frontier hunters favor it for that blend of function and freedom of movement, since a heavy rig would only slow the long pursuits and rough country their work demands. Light enough to run and climb in, it makes no pretense of being battle armor. It is the kit of someone who expects to spend far more time chasing than fighting, and who values readiness and mobility over the false comfort of heavier plate."
    },
    {
      "name": "Blast Helmet and Vest",
      "category": "Light",
      "ac_bonus": 2,
      "max_dex": 6,
      "speed_limit_ft": null,
      "weight_kg": 3,
      "notes": null,
      "min_level": 1,
      "lore": "The blast helmet and vest is the entry-level kit of the working galaxy: a padded chest covering and a hard-shelled helmet that together turn a killing hit into a survivable one. It is what dock guards, planetary defense volunteers, and cash-strapped mercenaries wear when proper combat armor is out of reach, offering enough coverage to blunt shrapnel, deflect a glancing bolt, and keep a falling object from cracking a skull. The vest leaves the limbs exposed and the protection is basic, but it is light, cheap, and better than a jumpsuit. Countless recruits have gone into their first firefight in exactly this gear, and enough have walked out to keep the pattern in production for generations. It asks nothing of the wearer's strength or training, imposes little penalty on movement, and does the one job it promises: making the difference between a wound and a grave."
    },
    {
      "name": "KZZ Riot Armor",
      "category": "Light",
      "ac_bonus": 2,
      "max_dex": 5,
      "speed_limit_ft": null,
      "weight_kg": 6,
      "notes": null,
      "min_level": 1,
      "lore": "KZZ riot armor is standard-issue kit for the security forces and corporate enforcers who spend their shifts standing between angry crowds and whatever those crowds want to reach. Built from impact-resistant plates over a padded suit, it's designed to shrug off thrown objects, batons, and glancing blows while keeping the wearer mobile enough to wade in and make arrests. It's light armor by design, trading the coverage of a soldier's rig for the flexibility a guard needs to grapple, shove, and chase. The plating soaks the everyday violence of a picket line or a cantina brawl without turning its wearer into a slow, sweating target. Paired with a shield and a stun baton, it's the uniform of the being who holds a line for a living, protection tuned for control and containment rather than open war."
    },
    {
      "name": "Microbe Armor",
      "category": "Light",
      "ac_bonus": 2,
      "max_dex": 4,
      "speed_limit_ft": null,
      "weight_kg": 6,
      "notes": null,
      "min_level": 1,
      "lore": "A living skin of engineered organisms, microbe armor is grown rather than manufactured, a colony of hardy microorganisms cultivated into a flexible protective layer that binds to the wearer. Exotic bio-armors like this surface among the galaxy's stranger technologies, offering a light, close-fitting defense that can, in some strains, knit itself back together after damage. It provides more protection than a simple undersuit while staying supple enough for real mobility, a niche between concealment and true combat plate. The unsettling reality of wearing something alive against the skin keeps it a rarity, favored by those who value its low profile and self-tending nature over conventional armor's certainty. It will not stand against heavy fire, but as a light, resilient layer that quietly does its work, it reflects a galaxy where even armor can be a cultivated thing."
    },
    {
      "name": "Padded Jedi Robe",
      "category": "Light",
      "ac_bonus": 2,
      "max_dex": 5,
      "speed_limit_ft": null,
      "weight_kg": 3,
      "notes": null,
      "min_level": 1,
      "lore": "At a glance it is simply the humble robe of a Jedi, layered brown and cream cloth over undertunic and tabard. Beneath the folds, though, this variant hides light padding and discreet reinforcement, giving a Jedi a measure of protection without betraying the Order's principled distaste for armor. The Jedi trusted the Force and their blades to keep them alive, but a wandering Knight far from the Temple learned that a little quiet reinforcement did no harm to that philosophy. The padding turns aside a glancing blow or cushions a fall while leaving the wearer free to move through the flowing footwork a saber form demands. It draws no attention and signals no aggression, blending into any street or backwater. For a Jedi who valued mobility and discretion over obvious defense, the padded robe was a sensible compromise between principle and survival."
    },
    {
      "name": "Padded Utility Vest",
      "category": "Light",
      "ac_bonus": 2,
      "max_dex": 5,
      "speed_limit_ft": null,
      "weight_kg": 3,
      "notes": null,
      "min_level": 1,
      "lore": "A step up from the barest coverings, the padded utility vest layers energy-dispersing padding over a torso panel, trading a little mobility for a more meaningful cushion against blaster bolts and blunt trauma. Its padding spreads and soaks the force of an impact, taking the lethal edge off a hit that lighter gear would let through. Woven with pockets and utility loops, it keeps a working traveler's essentials close at hand while offering protection a plain jacket never could. Mercenaries on a budget, station workers in rough districts, and cautious spacers favor it for the honest, unglamorous security it provides without the weight and stiffness of true battle armor. It restricts a nimble wearer only slightly, a fair price for the added margin of safety. The padded utility vest is the practical middle ground, the sensible choice for anyone who wants real protection but still needs to move, work, and blend in."
    },
    {
      "name": "Reinforced Half-Vest",
      "category": "Light",
      "ac_bonus": 2,
      "max_dex": 5,
      "speed_limit_ft": null,
      "weight_kg": 2.5,
      "notes": null,
      "min_level": 1,
      "lore": "A reinforced half-vest concentrates its protection where it counts most, layering extra plating across the torso's vital core while leaving the rest light for speed and reach. The design is a gambler's compromise, betting that most incoming fire seeks center mass and hardening exactly that zone while sparing the wearer the weight of full coverage. Scouts, skirmishers, and duelists who rely on mobility favor it, valuing the freedom to move over the reassurance of encasing every limb. It trades away the protection of a full vest for a lower profile and less drag on quick footwork. Against a lucky shot to an exposed arm or leg it offers nothing, but for a fighter who trusts their agility to keep the vulnerable parts out of the line of fire, the half-vest is a deliberate, calculated choice rather than a poor man's substitute."
    },
    {
      "name": "Scout Armor",
      "category": "Light",
      "ac_bonus": 2,
      "max_dex": 5,
      "speed_limit_ft": null,
      "weight_kg": 5,
      "notes": null,
      "min_level": 1,
      "lore": "Scout armor is built around a single principle: protection that never slows you down. Favored by reconnaissance troopers, pathfinders, and the speeder-bike scouts who ranged ahead of Imperial columns, it layers just enough plating over a light bodysuit to turn a glancing bolt or a fall from a bike, while leaving the wearer quick, quiet, and able to cover ground for hours. It's the armor of someone whose job is to see without being seen and to get away fast when seen anyway, so every plate is weighed against the mobility it costs. Heavier rigs would only get a scout killed, pinning them down when speed is their real defense. Trekking through forest, desert, or ruin, the scout trusts stealth and swiftness first and the armor second, a compromise struck deliberately in favor of the run over the stand."
    },
    {
      "name": "Scout-Web Armor",
      "category": "Light",
      "ac_bonus": 2,
      "max_dex": 4,
      "speed_limit_ft": null,
      "weight_kg": 4.5,
      "notes": "Advantage on Survival checks in wilderness terrain.",
      "min_level": 1,
      "lore": "Purpose-made for the field, scout-web armor combines a light protective mesh with the practical kit a ranger needs to survive rough country, its weave shrugging off thorns, weather, and the odd glancing blow while its integrated gear supports the long march. Scouts, trackers, and wilderness operators favor it precisely because it protects without weighing them down, leaving them free to climb, crawl, and cover ground. The suit's real value is as much environmental as martial, its design attuned to reading and surviving hostile terrain, which sharpens its wearer's edge in the wild. It offers modest defense, a hedge rather than a wall, keeping mobility as the priority. For the operator whose job is to move quietly through untamed places and come back with information, it is exactly the right compromise between staying alive and staying nimble."
    },
    {
      "name": "Smuggler's Jacket",
      "category": "Light",
      "ac_bonus": 2,
      "max_dex": 8,
      "speed_limit_ft": null,
      "weight_kg": 4,
      "notes": "+1 to Stealth checks in urban or dim light settings.",
      "min_level": 1,
      "lore": "Worn-in, weathered, and full of secrets, the smuggler's jacket is as much a survival tool as a garment. Its layered synthleather and hidden reinforcement offer real protection while looking like nothing more than a spacer's well-loved coat, and its cut is tailored for movement rather than intimidation. The lining hides pockets for a hold-out blaster, spare cells, and whatever small cargo needs to travel unnoticed, and its muted colors help its wearer melt into a crowd or a shadowed alley. Han Solo's iconic look sold a generation on the archetype: the rogue whose coat says trouble without saying much else. In dim streets and crowded ports it lends a genuine edge to staying unseen. Above all it lets its owner keep moving, the eternal priority of anyone whose living depends on being somewhere else before the questions start."
    },
    {
      "name": "Combat Vest",
      "category": "Light",
      "ac_bonus": 3,
      "max_dex": 4,
      "speed_limit_ft": null,
      "weight_kg": 3,
      "notes": null,
      "min_level": 1,
      "lore": "Built for people who expect to be shot at, the combat vest wraps the torso in layered armor plating tuned to shed blaster bolts and turn shrapnel, offering solid protection while staying light enough to fight in. It sits at the practical heart of the light-armor range, favored by mercenaries, security professionals, and frontline irregulars who want dependable coverage without the bulk and encumbrance of medium or heavy rigs. The added protection costs some agility, its plates limiting the wearer's freedom of movement more than a padded vest would, but for a fighter walking into real danger that trade is worth making. Rugged, common, and endlessly practical, it is the armor a professional reaches for when the job is likely to turn violent. The combat vest asks no special training and makes no bold statement; it simply keeps its wearer alive through the kind of firefight that lighter gear would never survive."
    },
    {
      "name": "Fiberweave Vest",
      "category": "Light",
      "ac_bonus": 3,
      "max_dex": 4,
      "speed_limit_ft": null,
      "weight_kg": 10,
      "notes": "+1 to Acrobatics checks.",
      "min_level": 1,
      "lore": "Woven from advanced ballistic fibers rather than rigid plate, the fiberweave vest protects without stiffening, moving with its wearer instead of against them. The layered synthetic weave catches and disperses the energy of a blow across its whole surface, stopping cuts and blunting bolts while staying supple enough that an acrobat or free-runner barely notices it is there. That flexibility is its selling point: where hard armor fights the body, fiberweave flows with it, even lending a slight edge to tumbling, climbing, and quick recoveries. Infiltrators, dancers-turned-fighters, and anyone whose survival depends on staying nimble prize it for exactly that. It offers less brute stopping power than a plated vest, but a fighter who lives by their agility loses nothing to wear it, and gains a quiet layer of insurance that never once slows them down when it matters most."
    },
    {
      "name": "Light Jedi Battle Armor",
      "category": "Light",
      "ac_bonus": 3,
      "max_dex": 4,
      "speed_limit_ft": null,
      "weight_kg": 6,
      "notes": null,
      "min_level": 1,
      "lore": "When the Clone Wars turned Jedi into generals, many set aside pure robes for light battle armor, plates of durable composite worn over their tunics to give some protection against the blaster fire they now faced daily. The design philosophy was careful: enough plating across chest, shoulders, and shins to blunt a bolt or shrapnel, but never so much that it fouled the flowing, acrobatic movement a lightsaber form demands. A Jedi's true defense remained their awareness and their blade, so the armor stayed light, a concession to war rather than a reliance on it. Anakin Skywalker and others wore such rigs into battle across the war's campaigns. It marks a Jedi who has accepted that faith and reflexes alone don't always turn a bolt, and that a little plating between the two is simple wisdom."
    },
    {
      "name": "Padded Flight Suit",
      "category": "Light",
      "ac_bonus": 3,
      "max_dex": 4,
      "speed_limit_ft": null,
      "weight_kg": 5,
      "notes": null,
      "min_level": 1,
      "lore": "Every pilot who has ever been slammed against a canopy in a hard maneuver knows the value of padding, and the flight suit builds that logic into a garment. Reinforced and cushioned, it protects against impact, blunts the crash and the collision, and integrates the life-support and pressure fittings a flyer needs when the cockpit fails or the atmosphere thins. It is the working uniform of pilots and crew across the galaxy, from freighter jockeys to fighter aces, offering a respectable layer of protection while staying light enough to move freely in a tight cockpit. On the ground it holds its own as light armor, its padding turning aside blows that would fell an unprotected being. It is not battle plate, but for the beings who live between vacuum and violence, a good flight suit is both shield and second skin."
    },
    {
      "name": "Reinforced Leather Armor",
      "category": "Light",
      "ac_bonus": 3,
      "max_dex": 4,
      "speed_limit_ft": null,
      "weight_kg": 4,
      "notes": null,
      "min_level": 1,
      "lore": "Honest, unglamorous protection for people who work dangerous jobs, reinforced leather armor layers cured hide or synthetic equivalents over a hardened plating and stitches in strategic panels of durable composite at the chest, shoulders, and flanks. It is the armor of the frontier: cheap enough for a homesteader to afford, tough enough to turn a blade or a beast's claws, and quiet enough not to mark its wearer as a soldier. What it gives in coverage it takes in mobility, its stiffer construction slowing the quick and the acrobatic. But for guards, hunters, caravan hands, and settlers who cannot dream of powered plate, it strikes a practical balance. Every scuff and repair on a well-worn suit tells the story of a hard life survived. It will not stop a determined blaster bolt, but it has saved more frontier lives than any factory could count."
    },
    {
      "name": "Tactical Mesh Vest",
      "category": "Light",
      "ac_bonus": 3,
      "max_dex": 5,
      "speed_limit_ft": null,
      "weight_kg": 6,
      "notes": "Once per turn, reduce all forms of kinetic damage by 2.",
      "min_level": 1,
      "lore": "A refined piece of light armor, the tactical mesh vest weaves an energy-shedding outer layer over a lattice of kinetic-dampening mesh, giving its wearer solid all-around protection with a special edge against physical impacts. That inner mesh flexes and disperses the force of slugs, shrapnel, and blades, letting the vest shrug off a measure of kinetic damage that would punch through ordinary plating. Special operators and discerning mercenaries favor it for the way it blends respectable coverage with the mobility a light rig preserves, a fighter's compromise between staying protected and staying fast. It restricts movement no more than a good combat vest while offering a smarter defense against the kinds of hits that lighter armor tends to let through. The tactical mesh vest is the choice of a professional who has thought carefully about how they are likely to be hurt, and dressed accordingly."
    },
    {
      "name": "Wraithskin Overlay",
      "category": "Light",
      "ac_bonus": 3,
      "max_dex": 5,
      "speed_limit_ft": null,
      "weight_kg": 4,
      "notes": "Advantage on Stealth when standing still.",
      "min_level": 1,
      "lore": "The wraithskin overlay is a stealth garment first and armor second, a light adaptive covering laced with materials that blur its wearer's outline and drink in light and sensor returns. Held still, it renders a figure eerily hard to pick out, melting into shadow and background until the moment of movement betrays them. Infiltrators, snipers, and assassins layer it over their gear for the patient work of the ambush, where a scout who does not so much as twitch can lie within meters of a patrol and go unseen. It provides a modest measure of physical protection as well, but its true armor is invisibility. The catch is discipline: the concealment holds best for the wearer who has mastered stillness, and falters for one who fidgets. In the hands of someone who can wait, it turns a hostile landscape into a place to disappear."
    },
    {
      "name": "Combat Jumpsuit",
      "category": "Light",
      "ac_bonus": 4,
      "max_dex": 4,
      "speed_limit_ft": null,
      "weight_kg": 8,
      "notes": null,
      "min_level": 3,
      "lore": "The combat jumpsuit is the professional's everyday armor, a full-body coverall woven with protective fibers and fitted with discreet plating at the vitals. It's the kind of thing a mercenary, a shipboard trooper, or a serious mercenary pilot wears under a jacket, offering solid protection without the bulk or the announcement of a full armored shell. The suit spreads its defense across the whole body, sealing against the elements and the odd hazard while keeping the wearer agile enough to run, climb, and fight. It sits at the heavier end of light armor, buying meaningful coverage at a modest cost in flexibility, a sensible trade for anyone who expects trouble but needs to stay quick. Practical and unglamorous, it's the choice of the operator who wants to walk into a room protected without walking in looking like they came to start a war."
    },
    {
      "name": "Mandalorian Combat Suit",
      "category": "Light",
      "ac_bonus": 4,
      "max_dex": 5,
      "speed_limit_ft": null,
      "weight_kg": 8,
      "notes": null,
      "min_level": 3,
      "lore": "Mandalorian craft has always meant more protection per kilogram than anyone else can manage, and the combat suit is that philosophy in its lighter form, a flexible armored garment that shields the wearer without sacrificing the mobility a warrior needs to fight and fly. Built from durable composites and refined through a culture that has made war its art for millennia, it offers real defense while staying supple enough for the acrobatic, jetpack-borne combat the Mandalorians favor. It lacks the full plate of a warrior's beskar'gam, but it protects well above its weight and moves like a second skin. Bounty hunters, clan warriors, and those who covet Mandalorian gear prize it for exactly that balance. To wear it is to carry a fragment of a fighting tradition that the whole galaxy has learned to respect and fear."
    },
    {
      "name": "Reflexweave Armor",
      "category": "Light",
      "ac_bonus": 4,
      "max_dex": 5,
      "speed_limit_ft": null,
      "weight_kg": 5,
      "notes": "Once per short rest, reroll a failed Dex saving throw.",
      "min_level": 3,
      "lore": "Engineered around a network of reactive fibers, reflexweave armor does something ordinary plate cannot: it helps its wearer get out of the way. The smart-weave stiffens and shifts in the instant of a threat, subtly correcting a dodge or bracing a body against a blast, so the suit amplifies its owner's own reflexes rather than merely absorbing punishment. Once its capacitors have cycled, the weave can snap taut at a critical moment, letting a wearer recover from a stumble or a mistimed leap and slip a hit that should have landed. Scouts, duelists, and infiltrators prize it precisely because it keeps them nimble while adding a margin of survival. The technology is delicate and needs rest between its bursts of effort. But for a fighter whose whole style is built on not being where the enemy expects, reflexweave turns a good dodge into an uncanny one."
    },
    {
      "name": "Reinforced Combat Vest",
      "category": "Light",
      "ac_bonus": 4,
      "max_dex": 4,
      "speed_limit_ft": null,
      "weight_kg": 5,
      "notes": null,
      "min_level": 3,
      "lore": "The heavy end of light armor, the reinforced combat vest builds on the standard combat rig with additional plating, thicker panels, and hardened coverage across the torso, pushing its protection toward what medium armor offers while staying just shy of that weight class. Hardened mercenaries, veteran security operators, and frontline fighters who have learned the hard way favor it for the extra margin it provides in a serious firefight. The reinforcement costs mobility, its added plating constraining a nimble wearer more than a standard vest would, but for someone who expects to take hits that trade buys survival. It occupies a deliberate niche for the fighter who wants the durability of heavier armor without fully surrendering the freedom of a light rig. The reinforced combat vest is the choice of a professional who has decided that in their line of work, being harder to kill is worth being a little slower."
    },
    {
      "name": "Republic Light Armor",
      "category": "Light",
      "ac_bonus": 4,
      "max_dex": 4,
      "speed_limit_ft": null,
      "weight_kg": 7,
      "notes": null,
      "min_level": 3,
      "lore": "Standard-issue protection for the security forces and support personnel of the Galactic Republic, the light armor pattern balances real coverage against the need to move, work, and endure long shifts on duty. Molded plates guard the torso and key points over a flexible underlayer, enough to turn a glancing bolt or blunt a blow without weighing a trooper down like heavier combat kit. Sentries, checkpoint guards, and second-line personnel wear it across the galaxy, its clean lines a familiar sign of Republic authority. It is not frontline battle armor, and a soldier who expects a serious firefight will want something heavier, but for patrol, guard duty, and the countless tasks that fill a peacekeeping force's days, it offers a sensible measure of safety without exhausting the wearer. Mass-produced and widely fielded, it is competent, unremarkable, and exactly enough for the work it was built to do."
    },
    {
      "name": "Vonduun Crabshell",
      "category": "Light",
      "ac_bonus": 5,
      "max_dex": 4,
      "speed_limit_ft": null,
      "weight_kg": 5,
      "notes": "Exotic biological armor (Yuuzhan Vong creature-shell). Legendary-tier Light armor — its AC+5 / MaxDex 4 profile exceeds the standard Light band (AC+4 cap) by design.",
      "min_level": 3,
      "lore": "Vonduun crab armor isn't manufactured, it's grown. The Yuuzhan Vong bred the vonduun crab specifically so that its living carapace, shed and shaped, could be worn as armor by their warrior caste, and the result rivals or exceeds the best plating the galaxy could forge. The shell hardens against blaster bolts and turns aside blades, and in a horror that stunned the Vong's enemies, it could even resist a lightsaber, robbing the Jedi of their oldest advantage. Because it is biological, it slips past sensors tuned to metal and technology, and a warrior in a full crabshell suit was a nightmare to face on any terrain. Light for its protection yet forgiving of movement, it let elite warriors fight with terrible freedom. Salvaged shells became prized, unsettling trophies, a piece of the invaders' living arsenal turned to other hands."
    },
    {
      "name": "Galactic Alliance Armor",
      "category": "Medium",
      "ac_bonus": 4,
      "max_dex": 3,
      "speed_limit_ft": 20,
      "weight_kg": 9,
      "notes": null,
      "min_level": 3,
      "lore": "Standard-issue plating for the soldiers of the Galactic Alliance, this medium armor is the utilitarian gear of a military built from the survivors of older wars, balancing solid frontline protection against the mobility a line trooper needs. It covers the vital areas in durable composite while leaving the wearer able to march, take cover, and maneuver through a firefight, the sensible middle ground between a scout's light kit and a heavy trooper's shell. Alliance infantry wore it through the campaigns that defined their era, and its no-nonsense design reflects a fighting force that valued function over ceremony. It will turn aside glancing bolts and shrapnel and stiffen a soldier's odds in a stand-up fight, though it asks a modest toll in agility. For the rank and file of a hard-pressed military, it is dependable, replaceable, and exactly enough."
    },
    {
      "name": "Light Dark Armor",
      "category": "Medium",
      "ac_bonus": 4,
      "max_dex": 3,
      "speed_limit_ft": 20,
      "weight_kg": 10,
      "notes": null,
      "min_level": 3,
      "lore": "Forged in the aesthetic of the galaxy's dark warriors, light dark armor pairs blackened plating with a menacing profile while keeping its weight modest enough for a mobile fighter. It offers solid protection across the torso and vitals without the crushing heft of full battle plate, letting its wearer strike quickly and still shrug off punishment that would fell an unarmored foe. Sith acolytes, dark-side enforcers, and those who wish to be mistaken for them favor the style, drawn to armor that intimidates as much as it defends. The dark finish is more than fashion; it reads as a statement of allegiance and a promise of violence. Lighter than its heavy counterpart, it demands the wearer accept a little more risk in exchange for freedom of movement. For a fast, aggressive fighter who wants to look every bit as dangerous as they fight, it is a natural fit."
    },
    {
      "name": "Light Powered Battle Armor",
      "category": "Medium",
      "ac_bonus": 4,
      "max_dex": 3,
      "speed_limit_ft": 20,
      "weight_kg": 12,
      "notes": null,
      "min_level": 3,
      "lore": "Where ordinary armor is a passive shell, powered battle armor adds servomotors and a support frame that carry part of the load and lend strength to the wearer, letting a soldier move under weight that would otherwise crush their pace. This lighter variant offers solid medium-grade protection while its powered assist offsets much of the encumbrance, a clever compromise for troopers who need durability without being reduced to a lumbering target. Militaries and well-funded mercenary outfits deploy such suits for frontline work where staying mobile matters as much as staying protected. The powered frame demands maintenance and a charged cell to function at its best, a complexity simpler armor avoids, but the payoff is a wearer who keeps their footing and speed under armor that would otherwise slow them badly. It is the entry point into a class of gear that turns armor from a burden into an extension of the body."
    },
    {
      "name": "Seatrooper Armor",
      "category": "Medium",
      "ac_bonus": 4,
      "max_dex": 3,
      "speed_limit_ft": 20,
      "weight_kg": 14,
      "notes": null,
      "min_level": 3,
      "lore": "Purpose-built for the trooper whose battlefield is the water, seatrooper armor seals its wearer against the deep while still turning aside blaster fire. The medium-weight shell integrates a rebreather, buoyancy control, and pressure sealing, letting a soldier fight submerged, wade through flooded corridors, or storm a beach without drowning in their own gear. Imperial and Republic aquatic assault units alike have fielded variants, deploying from submerged transports to strike coastal targets from an angle no landbound defender expects. The trade for its amphibious capability is bulk and a degree of stiffness out of the water, where the sealed design and integrated life-support feel heavier than open combat armor. But on the shoreline or beneath it, in the one environment that renders most soldiers helpless, the seatrooper moves and fights with confidence, carrying their own breathable world with them wherever the tide leads."
    },
    {
      "name": "Armored Flight Suit",
      "category": "Medium",
      "ac_bonus": 5,
      "max_dex": 3,
      "speed_limit_ft": 20,
      "weight_kg": 10,
      "notes": null,
      "min_level": 3,
      "lore": "The armored flight suit is what a pilot wears when the cockpit might not be the safest place to end the day. Built on a sealed flight suit with life support and pressure protection, it adds plating across the torso and limbs so the wearer is ready for a firefight the moment the canopy blows, whether that's on a hostile flight deck or the surface where they crash-landed. It's the rig of gunship crews, boarding pilots, and anyone who flies into places they may have to fight their way out of. As medium armor it strikes a balance, enough plate to survive a shootout, light enough to still fit a flight harness and work controls. It won't stop what heavier battle plate will, but a downed pilot in a proper armored flight suit is a soldier who can walk home, not just a casualty waiting for rescue."
    },
    {
      "name": "Camo Armor",
      "category": "Medium",
      "ac_bonus": 5,
      "max_dex": 3,
      "speed_limit_ft": 20,
      "weight_kg": 6,
      "notes": null,
      "min_level": 3,
      "lore": "Camo armor solves a problem heavier plate ignores: staying alive by not being seen in the first place. Its surface is treated to blend with terrain, breaking up the wearer's outline and shifting to match surroundings so a soldier can hold cover, stalk, or slip a position without drawing fire. Reconnaissance units, snipers, and forward scouts wear it for the medium protection it still provides while trading nothing of its concealment edge, the armor as much a tool of stealth as of defense. It covers the vitals in durable composite yet keeps its wearer nimble enough to move through contested ground unnoticed. In the kind of fight decided before a shot is fired, when the winner is simply whoever saw the other first, camo armor tilts that critical moment toward the being wearing it."
    },
    {
      "name": "Jedi Battle Armor",
      "category": "Medium",
      "ac_bonus": 5,
      "max_dex": 3,
      "speed_limit_ft": 20,
      "weight_kg": 12,
      "notes": null,
      "min_level": 3,
      "lore": "When the Clone Wars turned Jedi from peacekeepers into generals, some set aside the robe for something sturdier. Jedi battle armor layers protective plating over the traditional tunic, guarding the shoulders, torso, and shins while leaving a Knight free to flow through the acrobatic forms of saber combat. It was a pragmatic concession to a galaxy at war, worn by those who found themselves leading clone troopers into fire rather than mediating disputes in a council chamber. The design balances defense against mobility with care, never so heavy that it would compromise the fluid movement a lightsaber demands. Practical and understated, it signaled a Jedi who had accepted the grim realities of soldiering without abandoning who they were. For a Force-user facing sustained combat rather than a single duel, it offered protection the old robes never could."
    },
    {
      "name": "Light Battle Armor",
      "category": "Medium",
      "ac_bonus": 5,
      "max_dex": 3,
      "speed_limit_ft": 20,
      "weight_kg": 10,
      "notes": null,
      "min_level": 3,
      "lore": "A proper suit of medium-grade protection, light battle armor covers the torso and key limbs in interlocking plates built to withstand sustained blaster fire, striking a soldier's balance between staying protected and staying mobile. It is the workhorse armor of countless militaries, mercenary companies, and planetary defense forces, common enough to be found galaxy-wide and rugged enough to survive hard campaigning. Heavier than any vest, it constrains the wearer's agility more noticeably, the price of the real protection it delivers, but it stops short of the crushing bulk of heavy armor. For a fighter who expects to stand in a firefight rather than dart around its edges, light battle armor is the sensible foundation, dependable coverage that a trained soldier can wear all day and still fight effectively in. It asks for some proficiency to wear well but rewards that with a genuine chance of walking away from a bad day."
    },
    {
      "name": "Light Beskar'gam",
      "category": "Medium",
      "ac_bonus": 5,
      "max_dex": 3,
      "speed_limit_ft": 20,
      "weight_kg": 10,
      "notes": null,
      "min_level": 3,
      "lore": "Even a light suit of beskar'gam is something to respect, for the Mandalorian iron worked into its plates is among the toughest materials in the galaxy, famously able to turn aside blaster bolts and even resist a lightsaber's edge. This lighter configuration trades full coverage and the weight of a heavy kit for mobility, plating the vital areas in beskar while keeping the wearer nimble enough to move and fight freely. It is the armor of a Mandalorian who prizes speed and versatility, or of one who has only enough of the precious metal to protect what matters most. Every piece is a mark of clan and creed, forged and fitted with the care a warrior culture demands. Lighter than a full beskar'gam it may be, but the iron does not care how much of it there is: where it covers, it protects with a stubbornness that has made Mandalorians legends for generations."
    },
    {
      "name": "Light Pressure Suit",
      "category": "Medium",
      "ac_bonus": 5,
      "max_dex": 3,
      "speed_limit_ft": 20,
      "weight_kg": 10,
      "notes": null,
      "min_level": 3,
      "lore": "A light pressure suit is survival gear first and armor second, a sealed garment that keeps its wearer alive in thin atmospheres, vacuum, and the airless holds and hull-walks that fill a spacer's life. Woven with reinforced layers and fitted with a compact life-support pack, it maintains pressure and feeds air while offering enough rigidity to double as protection when the vacuum work turns violent. Dockworkers, EVA techs, and ship crews wear them for the everyday hazards of working outside a hull, and the plating that keeps micrometeorites and sharp edges out also blunts a blaster bolt or a blade in a pinch. It sits in the medium range, trading some flexibility for its sealed integrity. No one buys one to fight, but in the cold dark where a suit breach means death, its double duty as armor is a welcome bonus."
    },
    {
      "name": "Marine Armor",
      "category": "Medium",
      "ac_bonus": 5,
      "max_dex": 3,
      "speed_limit_ft": 20,
      "weight_kg": 12,
      "notes": null,
      "min_level": 3,
      "lore": "Built for the brutal close work of boarding actions and planetary assault, marine armor is the medium plate of shock troops who expect their battles to be fought in corridors, breaches, and the teeth of enemy fire. It is rugged where a scout's kit is subtle, layered composite protecting the wearer through the ugly business of clearing a ship deck by deck or storming a fortified beach. Naval infantry and assault marines across many militaries wear versions of it, valuing durable, dependable coverage over sleekness. It stands up to the shrapnel and point-blank bolts that define its wearer's world while still permitting the mobility a soldier needs to fight through a hatch or over a barricade. It is not the heaviest armor a body can wear, but for the marines who carry it into the hardest fighting, it is the right balance of shield and speed."
    },
    {
      "name": "Camo Scout Armor",
      "category": "Medium",
      "ac_bonus": 6,
      "max_dex": 3,
      "speed_limit_ft": 20,
      "weight_kg": 12,
      "notes": null,
      "min_level": 5,
      "lore": "Built for operators who need to see without being seen, camo scout armor pairs light protective plating with an adaptive camouflage finish that breaks up its wearer's outline against terrain. Its panels shift in muted tones to match forest, desert, or urban shadow, and its low-profile design avoids the bulk and gleam that would betray a hidden watcher. Reconnaissance teams, snipers, and forward observers favor it for long stalks and patient overwatch, where staying unnoticed matters more than winning a stand-up fight. The armor offers respectable defense for its weight while keeping the wearer mobile enough to crawl, climb, and hold uncomfortable positions for hours. It is not the choice for a frontal assault, its protection falling short of dedicated battle plate. But for the scouts whose job is to melt into the landscape and report back alive, its blend of cover and coverage is exactly right."
    },
    {
      "name": "Mesh Armor",
      "category": "Medium",
      "ac_bonus": 6,
      "max_dex": 2,
      "speed_limit_ft": 20,
      "weight_kg": 13,
      "notes": null,
      "min_level": 5,
      "lore": "Built from a dense weave of armor-grade fibers and flexible plating, mesh armor offers heavier protection than most while retaining more give than a rigid shell, its interlocking lattice spreading the force of impacts across the whole garment. The construction lets it turn blaster bolts and blades with real authority while flexing with the wearer's movements more gracefully than plate of comparable strength. Soldiers, elite guards, and well-equipped mercenaries favor it for the way it delivers serious medium-armor coverage without the full stiffness of solid battle plate. It is not light gear, and it demands genuine proficiency to wear without being weighed down, but for its protection it moves better than one might expect. Mesh armor is the choice of a fighter who wants heavy coverage but refuses to become a slow, easy target, a suit that keeps its wearer both hard to hurt and still able to fight with some measure of freedom."
    },
    {
      "name": "Republic Combat Armor",
      "category": "Medium",
      "ac_bonus": 6,
      "max_dex": 2,
      "speed_limit_ft": 20,
      "weight_kg": 14,
      "notes": null,
      "min_level": 5,
      "lore": "The frontline battle dress of the Republic's fighting forces, this combat armor gives a soldier serious, multi-point protection built to stand up in a stand-up fight. Layered plates cover the torso, limbs, and head over an impact-absorbing bodyglove, shrugging off glancing hits and softening the ones that land, at the cost of enough weight and rigidity to slow a wearer down and cap their agility. It is the armor of assault troops and defenders who expect to trade fire at close range, not scouts who need to run. Fielded across countless campaigns, its silhouette reads instantly as a soldier ready for war rather than a guard on a quiet post. A trooper in Republic combat armor accepts the burden and the reduced quickness as the price of walking into fire and walking back out, and for the work it was made for, that is a bargain most gladly take."
    },
    {
      "name": "Stormtrooper Armor",
      "category": "Medium",
      "ac_bonus": 6,
      "max_dex": 3,
      "speed_limit_ft": 20,
      "weight_kg": 10,
      "notes": null,
      "min_level": 5,
      "lore": "The white armor of the Imperial stormtrooper is one of the galaxy's most recognizable sights, and one of its most debated. Molded from lightweight plastoid composite over a black bodyglove, a full suit covers its wearer head to toe, sealing against harsh environments, filtering air, and feeding a helmet full of comms and sensors. It turns aside glancing bolts and shrapnel and protects against blunt trauma and the elements, and it makes a legion of troopers into a single faceless, intimidating mass. Its reputation for stopping little is unfair, born of the elite foes stormtroopers so often faced; against ordinary fire it does its job well. As medium armor it balances real coverage with the mobility a soldier needs. Whatever its limits, the sight of a squad in Imperial white has quelled more resistance through fear than through firepower."
    },
    {
      "name": "Weave Armor",
      "category": "Medium",
      "ac_bonus": 6,
      "max_dex": 3,
      "speed_limit_ft": 20,
      "weight_kg": 15,
      "notes": null,
      "min_level": 5,
      "lore": "Weave armor threads high-tensile filaments through a flexible matrix, distributing the force of a blow across the whole garment so that impacts spread and disperse rather than punching through at a single point. The result is a medium armor that protects heavily for its weight and moves better than rigid plate, favored by soldiers and operators who need real defense without surrendering their agility. The layered weave stiffens against a strike and then relaxes, a design that has appeared across the galaxy's more sophisticated armories. It offers protection edging toward the heavy end while keeping the wearer nimble enough to fight and maneuver, a genuinely capable compromise. For the professional who has outgrown lighter kit but refuses to be encased in immobile plate, weave armor delivers the coverage of a heavier shell in a form that still lets them move."
    },
    {
      "name": "AV-1S Scout Armor",
      "category": "Medium",
      "ac_bonus": 7,
      "max_dex": 2,
      "speed_limit_ft": 20,
      "weight_kg": 18,
      "notes": null,
      "min_level": 5,
      "lore": "A dedicated reconnaissance suit, the AV-1S trades the crushing protection of frontline plate for the sensor suite and mobility a scout's mission demands. Its lighter medium-weight construction still guards the vitals well, but the real value lies in the gear woven through it: environmental sealing, integrated optics, and communications kit that let a lone operator survive and report from hostile ground. Scout troopers and forward observers wear variants of the pattern, ranging far ahead of the main force where they must depend on stealth and awareness rather than firepower. The armor's balance leans toward staying alive long enough to matter, guarding against ambush and the elements alike. It is heavier and more restrictive than a scout's ideal, a compromise between the protection a dangerous mission requires and the freedom of movement that same mission depends on. For deep patrol work, it is a proven friend."
    },
    {
      "name": "Ceremonial Armor",
      "category": "Medium",
      "ac_bonus": 7,
      "max_dex": 2,
      "speed_limit_ft": 20,
      "weight_kg": 13,
      "notes": null,
      "min_level": 5,
      "lore": "Worn by honor guards, royal protectors, and warriors of standing, ceremonial armor marries genuine protection to ornament, its plating shaped and finished to declare the rank and heritage of its bearer as loudly as it shields them. Beneath the etched surfaces and proud lines lies real medium-grade armor, capable of turning a blade or a bolt should ritual give way to violence, as it so often does around those important enough to warrant a guard. Cultures from the palaces of core worlds to the strongholds of warrior societies produce their own versions, each a statement of identity worn into battle and onto the parade ground alike. Its weight limits agility as any medium armor does, and its craftsmanship makes it costly, but a bearer who must both fight and represent finds no better compromise. Ceremonial armor is protection that also proclaims, a suit meant to be seen as much as to save a life."
    },
    {
      "name": "Corellian Powersuit",
      "category": "Medium",
      "ac_bonus": 7,
      "max_dex": 3,
      "speed_limit_ft": 20,
      "weight_kg": 20,
      "notes": null,
      "min_level": 5,
      "lore": "Corellian engineers never met a machine they could not improve, and the powersuit is their answer to the armor problem: a medium shell fitted with servo-assisted actuators that carry much of its own considerable weight, so the wearer moves more freely than the protection alone should allow. The powered frame lets it pack heavier plating than an ordinary suit while still permitting a surprising degree of motion, a clever piece of engineering that gives its owner both toughness and a measure of the mobility heavier armor usually surrenders. Freighter crews, mercenaries, and Corellian security types favor it for that balance, along with the reliability the shipwright world is known for. The servos demand power and maintenance, and a suit run dry loses much of its advantage, but kept charged it delivers on the Corellian promise: more capability than its class should offer, wrapped in workmanship built to last."
    },
    {
      "name": "Dark Armor",
      "category": "Medium",
      "ac_bonus": 7,
      "max_dex": 2,
      "speed_limit_ft": 20,
      "weight_kg": 16,
      "notes": null,
      "min_level": 5,
      "lore": "Dark armor is the plating of the galaxy's more sinister soldiers, the elite guards, dark-side acolytes, and dread enforcers who wear black or blood-hued shells as much for menace as for defense. Heavier and more encompassing than a standard trooper's rig, it's built to intimidate on sight and to keep its wearer standing through the kind of fighting such figures tend to invite. The added plating buys real protection at a real cost in agility, marking it firmly as medium armor for those willing to trade some speed for survival. Its darkened finish and grim lines are deliberate, the uniform of forces meant to be feared before a shot is fired. Whether worn by a Sith's honor guard, a warlord's chosen, or a bounty hunter with a taste for theater, dark armor announces that its wearer expects violence and intends to be the one still standing after."
    },
    {
      "name": "Knighthunter Armor",
      "category": "Medium",
      "ac_bonus": 7,
      "max_dex": 3,
      "speed_limit_ft": 20,
      "weight_kg": 13,
      "notes": null,
      "min_level": 5,
      "lore": "Knighthunter armor was conceived for the grim specialty its name implies: standing against warriors armed with blades that cut through ordinary defenses. Its plating incorporates materials and layering meant to resist energy weapons and edged strikes that lesser armor cannot survive, giving a determined mortal a fighting chance against foes most would flee. Assassins, dark warriors, and those who hunt the galaxy's most dangerous swordsmen sought armor of this character, valuing the heavy protection that let them close and fight where others died. It is a demanding shell, its coverage bought at a cost in mobility, but for the wearer who intends to trade blows with a blade-armed adversary it is worth every kilogram. To wear it is to declare an intention, that one hunts the sort of quarry against which ordinary armor is merely a well-dressed way to die."
    },
    {
      "name": "M1-10 Stalker Armor",
      "category": "Medium",
      "ac_bonus": 7,
      "max_dex": 3,
      "speed_limit_ft": 20,
      "weight_kg": 10,
      "notes": null,
      "min_level": 5,
      "lore": "The M1-10 Stalker is built for hunters, the sort who track a mark across hostile country and mean to be the one who walks away. Its medium plating covers the vitals with a hunter's economy, guarding what matters while keeping the weight low enough for a long, patient pursuit. Integrated systems support tracking, endurance, and survival in the field, favoring the lone operator over the massed soldier. Bounty hunters and professional trackers gravitate to the pattern precisely because it supports their trade: sustained mobility, protection against a cornered quarry's desperation, and the quiet reliability of gear meant to be lived in for days at a stretch. It offers less raw defense than a soldier's battle plate, a deliberate trade for the stamina a stalk demands. For the fighter whose profession is patience punctuated by sudden violence, the Stalker is a suit that understands the work."
    },
    {
      "name": "Model 210 Personal Armor",
      "category": "Medium",
      "ac_bonus": 7,
      "max_dex": 3,
      "speed_limit_ft": 20,
      "weight_kg": 17,
      "notes": null,
      "min_level": 5,
      "lore": "A dependable suit of medium personal armor from the galaxy's arms manufacturers, the Model 210 covers the vital areas in hardened plating built to a soldier's practical standards, offering strong protection while allowing a shade more freedom of movement than the heaviest rigs of its class. It is the sort of factory-line armor issued to security forces, corporate troops, and mercenary units who need reliable, repairable gear in quantity rather than bespoke craftsmanship. Its balance of coverage and mobility makes it a sensible choice for a professional who expects hard fighting but cannot afford to be slowed to a crawl. Common enough to source parts for and rugged enough to trust, it asks for real proficiency to wear well but rewards that with solid, no-nonsense defense. The Model 210 is armor without pretension, a working suit for working fighters who value function and availability over flash."
    },
    {
      "name": "Powered Battle Armor",
      "category": "Medium",
      "ac_bonus": 7,
      "max_dex": 2,
      "speed_limit_ft": 20,
      "weight_kg": 17,
      "notes": null,
      "min_level": 5,
      "lore": "Powered battle armor wraps its wearer in heavy plating and then solves the weight problem with a network of servos and actuators that move the suit almost as an extension of the body. The powered frame bears the load the muscles cannot, letting a soldier carry protection that would otherwise pin them in place, though the trade is a suit that is stiff, power-hungry, and unforgiving when its systems fail. Elite troopers, heavy-weapons specialists, and mercenaries with credits to spare wear it to walk into fire that would kill lesser-equipped fighters, trusting the actuators to keep them mobile under a burden of armor no unassisted body could shoulder. It demands maintenance and a charged cell to earn its keep, and a suit run dry becomes a cage. But at full power it turns a single infantryman into a walking strongpoint, hard to drop and harder still to stop."
    },
    {
      "name": "Battle Armor",
      "category": "Medium",
      "ac_bonus": 8,
      "max_dex": 2,
      "speed_limit_ft": 20,
      "weight_kg": 16,
      "notes": null,
      "min_level": 8,
      "lore": "Battle armor is the serious soldier's serious rig, heavy plating designed for the front line where the fire is constant and cover is a luxury. It encases the wearer in interlocking plates across torso, limbs, and shoulders, soaking blaster bolts and shrapnel that lighter kit would let through, and it's the choice of shock troops, heavy infantry, and anyone who expects to advance into a storm of fire rather than avoid it. The protection is considerable, sitting at the top of the medium band, and the price is mobility: a soldier in full battle armor moves deliberately, trusting plate over agility. This is the armor for holding a line, breaching a position, or wading into a fight that lighter troops couldn't survive. It won't let its wearer dance out of trouble, but it's built on the assumption that trouble is coming straight at them regardless."
    },
    {
      "name": "Imperial Knight Armor",
      "category": "Medium",
      "ac_bonus": 8,
      "max_dex": 3,
      "speed_limit_ft": 20,
      "weight_kg": 16,
      "notes": null,
      "min_level": 8,
      "lore": "The Imperial Knights of the resurgent Empire wore this heavy armor as both protection and symbol, a suit engineered to stand against lightsaber and blaster alike and to mark its wearer as a warrior sworn to the Emperor's service. Forged with resistant plating and disciplined lines, it let these martial Force-warriors close with enemies wielding weapons that shear through common armor, trusting durable materials to turn what flesh could not. The order that wore it answered to the throne rather than the old Jedi ways, and their armor reflected that austere martial creed. It provides formidable protection at the top of the medium band, its coverage exacting a fair toll on agility in exchange. To face a warrior in this armor was to meet a fighter who had made a discipline of standing against blades that others could only run from."
    },
    {
      "name": "Mandalorian Battle Armor",
      "category": "Medium",
      "ac_bonus": 8,
      "max_dex": 2,
      "speed_limit_ft": 20,
      "weight_kg": 18,
      "notes": null,
      "min_level": 8,
      "lore": "No armor in the galaxy carries the weight of legend that Mandalorian battle armor does. Passed down through clans as sacred inheritance, each suit is a warrior's second skin, forged with generations of craft and worn as an expression of identity, honor, and the Resol'nare that binds Mandalorian culture. Full plating guards the wearer without sacrificing the mobility a warrior needs, and the traditional design accommodates the jetpacks, wrist gauntlets, and integrated weapons that made the Mandalorians the most feared fighters of the galaxy. Boba Fett, Jango, and the Children of the Watch all made the silhouette iconic. Painted in colors that tell a fighter's history and adorned with the marks of their deeds, a suit of Mandalorian armor is never merely equipment. To wear it is to carry a people's legacy, and to earn the right to wear it is a life's achievement."
    },
    {
      "name": "Medium Beskar'gam",
      "category": "Medium",
      "ac_bonus": 8,
      "max_dex": 2,
      "speed_limit_ft": 20,
      "weight_kg": 17,
      "notes": null,
      "min_level": 8,
      "lore": "Forged from beskar, the near-indestructible Mandalorian iron, this suit of medium armor carries the weight of a warrior culture that has made metallurgy a sacred art. Beskar'gam, the traditional Mandalorian armor, is famed for its ability to turn aside blaster bolts and even resist the searing edge of a lightsaber, a property that has made Mandalorian warriors the terror of battlefields for millennia. This medium configuration balances that legendary protection against mobility, letting its wearer keep the agility Mandalorian combat doctrine prizes while still shrugging off hits that would fell an ordinary soldier. Beskar is rare and precious, often passed down through a clan across generations, so to wear it is to carry both armor and inheritance. More than a suit of plate, medium beskar'gam is a piece of identity, the physical embodiment of a fighting people whose armor is inseparable from who they are."
    },
    {
      "name": "Medium Pressure Suit",
      "category": "Medium",
      "ac_bonus": 8,
      "max_dex": 2,
      "speed_limit_ft": 20,
      "weight_kg": 16,
      "notes": null,
      "min_level": 8,
      "lore": "The medium pressure suit is built for the places that kill without a shot fired: vacuum, crushing depths, toxic atmospheres, and the airless dark between the stars. Its sealed, reinforced shell holds pressure and filters or supplies breathable air while offering enough hardened protection to double as combat armor when the fighting reaches such hostile ground. Void-miners, EVA specialists, and troopers trained to board ships or fight on airless moons rely on it to survive environments that offer no second chances. The sealing and life-support add bulk and stiffness that a fighter feels keenly in a straight brawl, and the suit was never meant for agility. But in a hull breach, on a poisoned world, or drifting outside a ship's hull, it is the difference between a soldier and a corpse, protecting its wearer from both the enemy and the far more patient hostility of the environment itself."
    },
    {
      "name": "Vacuum Pod",
      "category": "Heavy",
      "ac_bonus": 4,
      "max_dex": 0,
      "speed_limit_ft": 20,
      "weight_kg": 35,
      "notes": "Survival vehicle, not combat-rated armor. AC bonus is below the standard Heavy band by design — represents bulk and immobility, not protection.",
      "min_level": 3,
      "lore": "A vacuum pod is not armor in any fighting sense, it's a survival shell, a rigid pressurized cocoon that keeps a being alive in the killing cold of space when nothing better is at hand. Emergency escape pods, salvage rigs, and cheap EVA setups use them to seal a person against vacuum, feed them air, and hold them together long enough for rescue or the completion of some grim outside task. The bulk that makes it airtight also makes it a prison: a wearer can barely move, let alone fight, and the pod's rating reflects immobility and sealed protection against the void, not resistance to weapons. Anyone caught in a vacuum pod during a fight is a slow, helpless target, which is precisely why no one chooses to wear one into danger. It exists to keep death by suffocation at bay, and nothing more."
    },
    {
      "name": "Neo-Crusader Light Armor",
      "category": "Heavy",
      "ac_bonus": 6,
      "max_dex": 1,
      "speed_limit_ft": 20,
      "weight_kg": 32,
      "notes": "Mandalorian Neo-Crusader plating; entry-tier heavy armor.",
      "min_level": 5,
      "lore": "The Mandalorian Neo-Crusaders standardized their war gear during the campaigns of the old Mandalorian Wars, and their armor became a mark of a fighting culture at the height of its aggression. This lighter plating is the entry rung of that heavy tradition, a full enclosing shell that still trades a measure of mobility for the serious protection its wearer demands. Where earlier Mandalorians fought as scattered clans in personalized gear, the Neo-Crusaders armored their warriors to a common, formidable pattern, a change that made their armies as disciplined as they were feared. Even in its lightest grade it encases the body in durable composite, favoring the warrior willing to accept restricted movement for a wall of protection. It carries the weight and the legacy of a people who turned armor-craft into an instrument of conquest, and it fights like it."
    },
    {
      "name": "Heavy Dark Armor",
      "category": "Heavy",
      "ac_bonus": 8,
      "max_dex": 1,
      "speed_limit_ft": 20,
      "weight_kg": 30,
      "notes": null,
      "min_level": 8,
      "lore": "Where its lighter cousin favors speed, heavy dark armor commits fully to menace and mass. Thick blackened plating encases the wearer from head to heel, turning them into a walking fortress meant to soak punishment and terrify by sheer presence. Sith warriors, dark-side juggernauts, and those who serve them don it to become immovable, trusting armor and will to carry them through fire that would break a lesser fighter. The suit's weight drags at agility and betrays any hope of stealth, so its wearer accepts that they will be seen, and dares the enemy to do something about it. The dark finish is a deliberate declaration of allegiance, a promise that the figure inside answers to no gentler power. For a heavy-hitting frontline fighter who intends to walk straight into the worst of it and keep coming, few suits protect so completely."
    },
    {
      "name": "Republic Heavy Armor",
      "category": "Heavy",
      "ac_bonus": 8,
      "max_dex": 1,
      "speed_limit_ft": 20,
      "weight_kg": 26,
      "notes": null,
      "min_level": 8,
      "lore": "Issued to the frontline soldiers and heavy troopers of the Republic's forces, this suit of heavy armor wraps its wearer in thick, interlocking plating built to withstand the punishing fire of a pitched battle. It is the armor of those who hold the line, standing firm where lighter troops would fall, its comprehensive coverage buying survival at the cost of speed and agility. The weight is considerable, all but pinning the wearer to a slow, deliberate pace, and it demands real training to fight in effectively. But for the trooper who must absorb enemy fire and keep advancing, that tradeoff is the whole point. Standardized and mass-produced for the Republic's war machine, it represents the institutional muscle of a galactic power, protection issued in quantity to soldiers expected to walk into the worst of the fighting and endure it. It is a bulwark worn by those who make the front rank their home."
    },
    {
      "name": "Armored Space Suit",
      "category": "Heavy",
      "ac_bonus": 9,
      "max_dex": 1,
      "speed_limit_ft": 20,
      "weight_kg": 35,
      "notes": null,
      "min_level": 8,
      "lore": "Where a pressure suit merely keeps its wearer alive in the void, the armored space suit expects them to fight there, marrying full environmental sealing to genuine heavy protection. The reinforced shell holds atmosphere and shrugs off blaster fire alike, letting boarding troops, void-combat specialists, and vacuum-hardened mercenaries breach a hull and battle through it with no more fear of the vacuum than of the defenders. That completeness comes at a steep cost in weight and freedom of movement; the suit is heavy, stiff, and slow, crushing a wearer's agility beneath its layered plating and life-support. But in the airless, lethal theaters where it belongs, that is a price gladly paid. A soldier in an armored space suit carries their own world and their own fortress at once, able to cross open vacuum and step into a firefight without ever needing to breathe the enemy's air."
    },
    {
      "name": "AV-1C Combat Armor",
      "category": "Heavy",
      "ac_bonus": 9,
      "max_dex": 1,
      "speed_limit_ft": 20,
      "weight_kg": 25,
      "notes": null,
      "min_level": 8,
      "lore": "The AV-1C is full battlefield plate, a heavy powered shell built to carry a soldier through the worst a firefight can offer. Thick interlocking plates wrap the entire body, and integrated systems help bear the considerable weight, letting the wearer stand and fight where unarmored troops would simply die. It's the armor of assault specialists and heavy troopers, the ones sent to breach fortified positions and hold ground under sustained fire. The protection is formidable, near the top of the heavy band, and it comes at the expected price: the wearer is slow, ponderous, and reliant on the suit's own strength to move at all. Agility is not the point. The AV-1C exists to turn its wearer into a walking bulwark, a soldier who advances into fire on the assumption that the plate will outlast whatever the enemy can throw, and usually it does."
    },
    {
      "name": "Heavy Powered Battle Armor",
      "category": "Heavy",
      "ac_bonus": 9,
      "max_dex": 1,
      "speed_limit_ft": 20,
      "weight_kg": 32,
      "notes": null,
      "min_level": 8,
      "lore": "When plate grows too heavy for muscle alone, servomotors take up the load, and heavy powered battle armor is that principle made war. Powered assist systems bear the weight of thick composite plating and even amplify the wearer's strength, letting a soldier carry protection that would otherwise pin them to the ground. It is the gear of heavy assault troops and siege specialists, meant to walk through fire that would cut down lighter infantry and keep coming. The trade is stark: it is slow, ponderous, and demanding on its power systems, sacrificing agility for a near-impregnable shell. But behind that armor a trooper can hold a breach, absorb punishment, and deliver the kind of unstoppable advance that lighter forces cannot match. For the fights where survival means simply not falling down, few things on a battlefield are as reassuring as a working suit of powered plate."
    },
    {
      "name": "Heavy Pressure Suit",
      "category": "Heavy",
      "ac_bonus": 9,
      "max_dex": 1,
      "speed_limit_ft": 20,
      "weight_kg": 35,
      "notes": null,
      "min_level": 8,
      "lore": "Engineered for the galaxy's most murderous environments, the heavy pressure suit is armor and life-support fused into a single sealed shell. Its thick, reinforced construction withstands the crushing depths of ocean worlds, the vacuum of open space, and the corrosive atmospheres of poison planets, all while shrugging off physical punishment as a byproduct of its sheer robustness. Deep-sea salvagers, vacuum welders, and explorers of hostile worlds depend on it to keep the outside outside, its integrated systems recycling air and regulating pressure against forces that would kill an unprotected body in seconds. The same bulk that makes it survivable makes it ponderous; a wearer moves with the deliberate weight of someone hauling their own world with them. It was never meant for a duel or a sprint. But where the environment itself is the enemy, the pressure suit is often the only thing standing between a worker and a very lonely death."
    },
    {
      "name": "Katarn-Class Commando Armor",
      "category": "Heavy",
      "ac_bonus": 9,
      "max_dex": 1,
      "speed_limit_ft": 20,
      "weight_kg": 20,
      "notes": null,
      "min_level": 8,
      "lore": "The formidable armor of the Republic's clone commandos, Katarn-class is a fully integrated combat system rather than mere plating, bundling heavy protection with a sealed environment, integrated sensors, communications, and support for the commando's modular weaponry. Squads like Delta and Omega wore it through the Clone Wars' most dangerous operations, the suit letting a four-man team operate behind enemy lines with the durability and self-sufficiency of a far larger force. Its heavy plating shrugs off punishment that would drop a line trooper, while its systems turn the wearer into a self-contained soldier able to survive hostile atmospheres and coordinate across a battlefield. The weight and complexity demand elite training, which is precisely the point: this is armor for the best, built to keep the galaxy's finest special forces alive through missions no one else could survive. Katarn-class is the physical shell of the commando legend, protection worthy of the soldiers inside it."
    },
    {
      "name": "Matrix Armor",
      "category": "Heavy",
      "ac_bonus": 9,
      "max_dex": 1,
      "speed_limit_ft": 20,
      "weight_kg": 25,
      "notes": null,
      "min_level": 8,
      "lore": "Matrix armor derives its strength from an interlocking lattice woven through its plating, a matrix structure that spreads the shock of an impact across the whole suit rather than letting it punch through at a single point. The result is heavy protection that resists penetration with unusual stubbornness, distributing the energy of a bolt or blow until it dissipates harmlessly. Elite guards, high-value bodyguards, and those who can afford the best wear it to walk through fire that would drop lesser armor, trusting the lattice to hold where simpler plate would crack. The trade is the familiar one for heavy armor: real weight and real stiffness that blunt a wearer's speed and agility. But for a fighter whose role is to stand, endure, and refuse to fall, matrix armor delivers exactly that, turning the wearer into an obstacle that punishing fire struggles to break down."
    },
    {
      "name": "Zero-Gravity Stormtrooper Armor",
      "category": "Heavy",
      "ac_bonus": 9,
      "max_dex": 0,
      "speed_limit_ft": 20,
      "weight_kg": 38,
      "notes": null,
      "min_level": 8,
      "lore": "Specialized for the airless battlegrounds of space, zero-gravity stormtrooper armor adapts the familiar Imperial shell for the vacuum, adding sealed life support, magnetized boots, and maneuvering systems to a heavily plated frame. It's the kit of the spacetroopers and zero-g assault units the Empire deployed to storm enemy hulls, board crippled ships, and fight in the void where a single breach means death. The armor is thick and encompassing, protecting against both weapons fire and the vacuum itself, which pushes it firmly into the heavy category. All that sealing and plating comes at the cost of nearly all agility, since the suit is built for the deliberate, drifting combat of zero gravity rather than a footrace. Inside a hull or clinging to an exterior, a squad in this armor is a boarding nightmare, protected from the void and armored against everyone trying to keep them out."
    },
    {
      "name": "Heavy Battle Armor",
      "category": "Heavy",
      "ac_bonus": 10,
      "max_dex": 1,
      "speed_limit_ft": 20,
      "weight_kg": 30,
      "notes": null,
      "min_level": 11,
      "lore": "This is the wall a soldier becomes when nothing lighter will do, thick layered plate covering the body in enough composite and alloy to shrug off punishment that would end a lesser-armored trooper outright. Heavy battle armor is the province of shock troops, siege units, and anyone whose job is to stand in the open and absorb fire so others can advance, trading nearly all their agility for maximum protection. It is heavy, hot, and restrictive, and its wearer moves with the deliberate weight of a walking fortress, but the coverage it delivers is unmatched at the top of the armor bands. In a fight decided by who can endure the most incoming fire, the trooper in heavy battle armor is the last one standing. It is not for the fast or the subtle; it is for the soldier who intends to hold ground and dares the enemy to move them."
    },
    {
      "name": "Heavy Beskar'gam",
      "category": "Heavy",
      "ac_bonus": 10,
      "max_dex": 1,
      "speed_limit_ft": 20,
      "weight_kg": 32,
      "notes": null,
      "min_level": 11,
      "lore": "The pinnacle of Mandalorian protection, heavy beskar'gam is armor forged from beskar, the near-indestructible iron of Mandalore that can turn aside a lightsaber's edge and shrug off a blaster bolt as though it were rain. Full, thick plating of the sacred metal makes its wearer nearly impervious to conventional weapons, a living fortress in the colors and sigils of their clan. Beskar is scarce and fiercely guarded, ruthlessly plundered by the Empire, so a full suit represents extraordinary wealth, craft, and heritage; to wear one is to carry a fortune and a legacy both. The Armorer's forge and the ancient traditions of the Mandalorians give each piece its meaning as much as its strength. Heavy and unmistakable, it sacrifices agility for near-invulnerability. For a Mandalorian who can claim it, there is no greater expression of who they are, or a harder shell to crack."
    },
    {
      "name": "Neo-Crusader Assault Armor",
      "category": "Heavy",
      "ac_bonus": 10,
      "max_dex": 1,
      "speed_limit_ft": 20,
      "weight_kg": 65,
      "notes": null,
      "min_level": 11,
      "lore": "The heavy war-plate of the Mandalorian Neo-Crusaders, this assault armor recalls an age when Mandalore's crusading legions swept across the galaxy in some of the most devastating campaigns of ancient history. Bulky and comprehensive, it encases the wearer in thick, interlocking plates designed to let a warrior wade through the thickest fighting and keep swinging, protection worthy of shock troops meant to break enemy lines by sheer armored force. Its weight is immense, reducing the wearer to a ponderous advance and demanding serious training to bear, but the Neo-Crusaders built their doctrine around exactly that, trusting armor and aggression to carry the day. As one of the strongest suits a warrior can don, it is a relic of martial tradition and conquest that turns a single fighter into a walking bulwark. To wear it is to invoke the memory of Mandalore's most feared crusaders and the terror their armored ranks once inspired."
    },
    {
      "name": "Orbalisk Armor",
      "category": "Heavy",
      "ac_bonus": 10,
      "max_dex": 1,
      "speed_limit_ft": 20,
      "weight_kg": 26,
      "notes": null,
      "min_level": 11,
      "lore": "Orbalisk armor is a living thing, a mass of the parasitic orbalisk creatures that infest certain caves of Dxun and once, famously, encased the Sith Lord Darth Bane in a nearly impenetrable carapace. The orbalisks attach themselves to a host's body and grow into an interlocking shell of chitinous plates, feeding on the host while granting extraordinary resilience and channeling a constant surge of vitality and dark power in return. It is protection bought at a terrible price: the creatures cannot be safely removed, they cause the wearer ceaseless pain, and they draw on the host's own strength to survive. Only those steeped in the dark side, able to keep the parasites in check by force of will, have ever endured the bond. The armor turns aside blows and blaster fire with the toughness of solid stone, but it is less worn than suffered, a fortress that slowly consumes the one it shields."
    },
    {
      "name": "Venom Assault Armor",
      "category": "Heavy",
      "ac_bonus": 10,
      "max_dex": 1,
      "speed_limit_ft": 20,
      "weight_kg": 38,
      "notes": null,
      "min_level": 11,
      "lore": "Venom assault armor is heavy plate built for the being who intends to be the deadliest thing in the room and doesn't much care about being the fastest. Encompassing, reinforced, and often paired with integrated systems, it wraps its wearer in the kind of protection that lets them push through concentrated fire and keep advancing, the choice of elite shock troops, feared enforcers, and warlords' champions. It sits at the very top of the heavy band, offering exceptional resistance to blaster fire and blades alike, and it demands the strength and endurance to carry it in return. Mobility is sacrificed almost entirely; a wearer trusts armor over evasion completely. The name suits its intent, a rig meant to be worn into the deadliest assaults, protecting a soldier who wades into a killing zone on the conviction that they'll be the one still standing when the shooting stops."
    },
    {
      "name": "Clone Trooper Armor",
      "category": "Medium",
      "ac_bonus": 5,
      "max_dex": 3,
      "speed_limit_ft": null,
      "weight_kg": 12,
      "min_level": 3,
      "notes": "The white plastoid-composite armor of the Grand Army of the Republic (Phase I and Phase II). Lighter and more mobile than standard combat plate, with an integrated helmet comlink, rangefinder, and life-support seals.",
      "lore": "The white shell of the Grand Army of the Republic is one of the most recognizable sights in galactic history, worn by the millions of Fett-derived soldiers who fought the Clone Wars from Geonosis to the final purge. Its plastoid-composite plates are lighter and more mobile than standard combat armor, sized to a trooper's frame and studded with the tools of a modern soldier: an integrated helmet comlink, a rangefinder, and life-support seals for fighting through vacuum, toxins, and hard vacuum breaches. Phase I ran hot and cramped, and the field-refined Phase II improved comfort and integration, but both marked the same disciplined army. The armor balanced protection against the mobility the clones' fast, coordinated tactics demanded. To see that white plate advancing in ranks was to witness the Republic's war machine at its height, and later, its betrayal."
    }
  ]
}
