SWURPG

Concussion Rifle

Ranged (Medium)
Damage
1d10Sonic
Range
50 ft
Weight
3 kg
Size
Medium
Attack ability
DEX
Recommended Lv
Lv 3+
Two-handed

About the Concussion Rifle

The concussion rifle doesn't burn a target so much as hammer it, firing a focused blast of sonic and kinetic force that arrives like an invisible fist. The shockwave rattles bone, ruptures the unlucky, and routinely lifts a struck opponent off their feet and slams them to the ground, which is half the reason anyone carries one. Boba Fett famously wore one across his back, and the weapon earned a fearsome reputation among bounty hunters and heavy troopers who wanted concussive stopping power over a clean bolt. Wielded in two hands, it's a deliberate weapon, its blast wide and brutal rather than precise. Against a lone target it's overkill; against a knot of enemies it scatters them like debris in a storm. The sound alone, a deep percussive thud, tends to end an argument before the second shot.

Notes

If the target is Large or smaller, it must succeed on a DC 12 STR saving throw or be knocked prone.