Electro-Shock Prod
Melee (Simple)- Damage
- 1d4Energy
- Range
- 5 ft
- Weight
- 0.5 kg
- Size
- Small
- Attack ability
- DEX or STR
- Recommended Lv
- Lv 1+
About the Electro-Shock Prod
The electro-shock prod is a defensive tool, not a killing weapon, and it's usually found bolted to an astromech's frame rather than carried by a soldier. A short probe tipped with an electrical contact, it delivers a sharp, disabling jolt meant to fend off a curious animal, a meddling scavenger, or anyone who gets too close to a droid trying to do its job. The charge is calibrated to stun rather than kill, and by design it won't drop a target into unconsciousness's final edge, only leave them twitching and reconsidering their choices. Light and quick, it suits the darting, opportunistic strike of a small droid that wants to make space and disengage. R2 units and their kin have zapped more than one interloper with such a prod, buying the seconds needed to roll away or slam a hatch.
Notes
Astromech defensive prod. Non-lethal: damage cannot reduce a target below 1 HP. On hit, target makes a CON save (DC 10 + PB + DEX) or is Stunned for 1 round.