Force Pike
Melee (Advanced)- Damage
- 1d10Piercing / Energy
- Range
- 5 ft
- Weight
- 3 kg
- Size
- Medium
- Attack ability
- STR
- Recommended Lv
- Lv 3+
About the Force Pike
A polearm topped with a vibro-edged spearhead and a built-in energy discharge, the force pike was the crowd-control weapon of choice for the Emperor's Royal Guard, who bore crimson-shafted models beneath their scarlet robes. The name is a holdover; it channels no Force at all, only a stunning current run through the tip that can drop a target without lethal wounds or, dialed higher, punch clean through combat armor. Prison wardens, Imperial sentries, and Nikto enforcers all carried variants, valuing the reach that let them hold a mob at bay and the stun setting that made captives easier to take alive. Its two-handed shaft demands room to work, but from behind a shield wall or across a threshold, few infantry weapons match its blend of intimidation, reach, and non-lethal authority.