SWURPG

Force Pike

Melee (Advanced)
Damage
1d10Piercing / Energy
Range
5 ft
Weight
3 kg
Size
Medium
Attack ability
STR
Recommended Lv
Lv 3+
Two-handedStun

About the Force Pike

A polearm topped with a vibro-edged spearhead and a built-in energy discharge, the force pike was the crowd-control weapon of choice for the Emperor's Royal Guard, who bore crimson-shafted models beneath their scarlet robes. The name is a holdover; it channels no Force at all, only a stunning current run through the tip that can drop a target without lethal wounds or, dialed higher, punch clean through combat armor. Prison wardens, Imperial sentries, and Nikto enforcers all carried variants, valuing the reach that let them hold a mob at bay and the stun setting that made captives easier to take alive. Its two-handed shaft demands room to work, but from behind a shield wall or across a threshold, few infantry weapons match its blend of intimidation, reach, and non-lethal authority.