Incinerator Rifle
Ranged (Medium)- Damage
- 2d6Energy
- Range
- 100 ft
- Weight
- 5 kg
- Size
- Medium
- Attack ability
- DEX
- Recommended Lv
- Lv 4+
About the Incinerator Rifle
The incinerator rifle is built to burn, throwing bolts or gouts of superheated energy that set targets and terrain alight rather than simply punching through them. Where a standard blaster leaves a scorched hole, the incinerator spreads fire, flushing enemies from cover, denying ground, and turning a defended position into an inferno no one wants to hold. Specialist troops and cruel enforcers carry them for that psychological weight as much as the damage, since few things break a defender's nerve like watching their cover catch fire. It's a two-handed weapon, deliberate and area-minded rather than precise. Against entrenched or clustered foes it excels, driving them into the open or the flames; against a nimble lone target it's often wasteful. But when the goal is to make a place uninhabitable, the incinerator rifle does exactly that.