SWURPG

Nightsister Poison Dart

Ranged (Exotic)
Damage
1d6Chem-Toxic
Range
30 ft
Weight
0.1 kg
Size
Tiny
Attack ability
DEX
Recommended Lv
Lv 3+
Light

About the Nightsister Poison Dart

Among the many quiet cruelties the Nightsisters of Dathomir perfected, the poison dart is one of the simplest and most feared. A slim thrown needle, tipped with a toxin brewed from the swamp world's venomous flora and fauna and refined by generations of witch-lore, it need barely break skin to do its work. The wound is trivial; the venom is not. A struck target feels the poison spread within moments, sapping strength and clouding sense as the Dathomiri chemistry takes hold. The sisters used them to soften prey before a hunt or to settle scores without the spectacle of a spell, letting an enemy's own body finish the job. Light and easily hidden, the darts suit an ambusher's patience and a poisoner's malice alike. To be pricked by one on Dathomir was rarely an accident, and never a good sign.

Notes

Uncommon. A thrown dart coated in Dathomiri toxins. On a hit, the target must succeed on a Constitution saving throw (DC 8 + your Proficiency Bonus + your Dexterity modifier) or be Poisoned for 1 minute. Thrown weapon (range 30 ft).