Retrosaber
Lightsabers- Damage
- 1d10Energy / Slashing
- Range
- 5 ft
- Weight
- 0.8 kg
- Size
- Medium
- Attack ability
- DEX or STR
- Recommended Lv
- Lv 1+
About the Retrosaber
Mount the emitter facing back along the forearm and the blade projects toward the elbow rather than the fist, a configuration that upends everything an opponent expects from a saber duel. The retrosaber, sometimes called a reverse-grip or shoto-back design, rewards the acrobatic, unorthodox styles of duelists who prefer to spin inside a guard and strike from angles no one drills against. It demands flawless spatial awareness, since a fumbled twirl points the plasma at the wielder's own body, but in the right hands it turns defense into offense in a single motion. Assassins and self-taught blade artists on the fringes of the galaxy favored the layout precisely because it broke the tidy assumptions of Temple-trained swordsmanship, making every exchange a puzzle the enemy has never seen.
Lightsaber guides
- Lightsaber colors & their meanings — what each blade color means, plus the kyber crystal & KOTOR crystal system.
- Lightsaber forms — the seven combat forms and how each one plays.
- Lightsaber crystals & upgrades — every crystal, emitter, lens, power cell, and grip.