Vibrobayonet
Melee (Advanced)- Damage
- 1d10Piercing
- Range
- 5 ft
- Weight
- 1 kg
- Size
- Medium
- Attack ability
- DEX or STR
- Recommended Lv
- Lv 3+
About the Vibrobayonet
Some soldiers refuse to choose between rifle and blade, and the vibrobayonet is the compromise: a vibro-edged spike fixed to the muzzle of a longarm, turning a spent blaster into a thrusting spear when the powerpack runs dry or the enemy gets too close to shoot. The ultrasonic edge means it bites into armor a plain bayonet would only scratch, and the length of the rifle behind it gives the lunge real reach. Trench fighters, boarding parties, and beleaguered infantry across the eras have relied on it for the moment when a firefight collapses into a scrum. It is a finesse weapon in practice, driven by timing and footwork rather than muscle, and a soldier who has drilled the thrust can end a close encounter with a single precise stab before the foe closes the last meter.