Reanimation
Nightsister MagickDark- Cost
- 5 FP
- Activation
- Action (1/Long Rest)
- Range
- 10 ft
- Recommended Lv
- Lv 13+
Effect
As an Action (once per long rest), you chant the Chant of Resurrection, raising up to your Wisdom modifier + your Proficiency Bonus fresh Medium or smaller corpses within 10 ft as Nightsister zombie thralls (use the Nightsister Zombie stat block). They act on your initiative and obey your commands, lasting until destroyed or the current scene ends. You command every thrall you raise. Their unlife is bound to yours — the instant you drop to 0 hit points, they all collapse.
At the Table
A Nightsister elder is cornered in a Dathomir crypt at the end of a brutal fight, four fresh bodies strewn within 10 ft — fallen sisters and the trandoshan hunter who dropped them. She spends her one casting of the day (5 FP, an Action) and chants the Chant of Resurrection. With Wisdom +4 and a +5 proficiency bonus she could raise up to nine thralls, but only the four nearby corpses answer; all four lurch upright on her initiative and throw themselves between her and the blaster fire. They obey until they're hacked apart or the party clears the chamber — and the moment she falls, every one of them drops with her.
In the Lore
Raising the dead is the signature dark art of the Nightsisters of Dathomir, who wove their ichor-fueled magicks far outside orthodox Jedi and Sith practice. In canon, Mother Talzin's coven and Old Daka resurrected fallen sisters as shambling undead to defend the village of the witches against General Grievous and his droid army during the Clone Wars, as seen in The Clone Wars episode "Massacre." The tradition echoes through later Nightsister-touched figures like Asajj Ventress, Morgan Elsbeth, and Merrin of Dathomir, whose green-flamed sorcery in Jedi: Fallen Order likewise reanimates the dead. As a Dark-side rite, reanimation is reviled as an abomination by the wider galaxy, a corruption of life-force that turns the slain into thralls bound to the witch's will.