SWURPG
Anzati — playable species portrait for the Star Wars Universe RPG

Anzati

Dannik Jerriko, the bounty hunter who sat smoking a pipe at the counter of Chalmun's Cantina the day Luke Skywalker met Han Solo, was an Anzat, one of the galaxy's so-called brain vampires.

Home world: Anzat

Size
Medium
Speed
30 ft
Height
1.7 to 1.9 meters
Weight
60 to 85 kilograms
Adulthood
100 standard years

Traits

Energy Drain

Once per Long Rest, if you have a creature grappled, you may drain its life energy. The target takes 5 HP damage and must make a Constitution saving throw (DC = 8 + PB + CON mod) or become Stunned until the end of its next turn.

Low-Light Vision

You can see in dim light within 60 feet of you as if it were bright light.

Mesmerize

Once per Long Rest, you may attempt to charm a creature you can see within 30 feet. The target must succeed on a Wisdom saving throw (DC = 8 + PB + WIS mod) or be Charmed until the end of your next turn.

Lore

Dannik Jerriko, the bounty hunter who sat smoking a pipe at the counter of Chalmun's Cantina the day Luke Skywalker met Han Solo, was an Anzat, one of the galaxy's so-called brain vampires. The Anzati are a near-Human species of predators who feed on the life essence of the living, a substance they call "soup," and the unsettling thing about Jerriko in that Mos Eisley scene is how ordinary he looks. That is the whole trick of the species. An Anzat in a crowd is indistinguishable from any other humanoid, which is exactly why thousands of worlds tell stories about them and almost no one has ever knowingly met one and lived.

The feeding apparatus is what gives them away, and only at the worst possible moment. Tucked into fleshy seams beside the nose are two prehensile proboscises that can uncoil and extend, slipping in through a victim's nostrils to reach the brain. Through these the Anzat draws out the soup, the psychic and vital energy of a sentient being, in an act they describe as intensely euphoric. At rest the tendrils retract completely, leaving only faint folds along the cheeks. Beyond that hidden detail Anzati pass as ordinary people, typically with steady, watchful eyes and an unhurried calm that reads as poise rather than menace.

Their homeworld, Anzat, is barely a place so much as a rumor. For ages its true location was unknown, and (in Legends) scientists and explorers who set out to find the world reputed to be Anzat simply vanished without a trace. No culture's creation myths account for the Anzati's origins, which has led some to suspect the species predates nearly every other in the galaxy. They were also Force-sensitive, and the Jedi Master Zao held that the soup an Anzat drank was, in some sense, the future itself, and therefore the Force, so that feeding on a Force-sensitive deepened the killer's own connection to it.

Anzati are functionally immortal, aging to maturity and then simply not aging further, with lifespans that stretch past a thousand years. That kind of time changes how a being relates to everything. Many leave Anzat after their early martial training to roam the galaxy as assassins and hunters for hire, bound by a Code of Honor that forbids ever revealing a contract or a kill, and that forbids training anyone who cannot taste the soup. Yet with centuries to fill, plenty become patrons of art, music, and scholarship between hunts, since for a creature that outlives every rival, mastering a craft is less an achievement than a way to pass the eons.

The Sith connection is the deepest hook in their history. It is held that the ancient Sith species encountered the Anzati in the pre-Republic era, and that the Sith borrowed from them the practice of consuming bloodsoup on Korriban, which would make the Anzati older and stranger than the dark religion that has haunted the galaxy ever since. Jerriko himself, called the Eater of Luck, made a long career of killing failed assassins, murderers, and thieves for pay and for food, reasoning correctly that no one would come looking for the kind of people he fed on.

For a SWURPG campaign, an Anzat is a hunter who hides in plain sight. Mesmerize captures the telepathic lure the species used to disarm prey, charming a target into dropping its guard, while Energy Drain models the soup-feeding itself, draining and stunning a grappled victim. Low-Light Vision suits a creature that stalks by night, and proficiency in Survival reflects centuries of tracking quarry across worlds. Note that Anzati carry no ability modifiers, so they make a flexible chassis for an assassin, infiltrator, or unnervingly patient face character, one whose monstrous nature lives entirely behind a perfectly human mask.

Physical Description

Anzati appear nearly identical to Humans in general build, coloration, and facial structure, an evolutionary advantage that allows them to blend seamlessly into the societies they stalk. Their distinguishing features are subtle: unnervingly steady eyes—often gray, silver, or deep brown—and faint, barely visible cheek folds concealing the entrances to their proboscis cavities. These tendrils can extend several feet when feeding, capable of coiling, piercing, or gently attaching to a victim.

Their bodies exhibit slight regenerative abilities and an unusually efficient metabolism that supports their near-immortal lifespans. Anzati do not suffer the frailty of old age, and their physical condition often remains at peak performance for centuries. Their movements tend to be unnaturally silent, controlled, and deliberate, as if their limbs operate with perfect mechanical precision. When an Anzati breathes, it is soft to the point of imperceptibility—a trait that unnerves those who encounter them up close.

While they can pass for Human without difficulty, careful observers may note that Anzati are too poised, too patient, and too still. Biological scans reveal their unique secondary organs, neural pathways, and metabolic patterns—though few who learn these secrets ever remain comfortable in their presence again.

Culture & Personality

Anzati are defined by secrecy, patience, and an overwhelming psychic hunger that shapes their worldview. They experience time differently from most species—decades can pass like seasons, and they often pursue long, quiet hunts or shadow individuals for years without acting. This immense patience gives them a detached, contemplative demeanor that many misinterpret as serenity. In truth, the Anzati mind is a constant negotiation between rational thought and the ever-present urge to feed.

Their culture lacks centralized government, shared doctrine, or stable community. Instead, Anzati live in solitary enclaves or wander the galaxy in search of meaningful prey. Elders—some thousands of years old—occasionally mentor younger Anzati, teaching them restraint, feeding rituals, and the philosophy surrounding the consumption of soup. For the Anzati, feeding is not merely survival: it is an intimate ritual steeped in sensory and psychic experience. Strong-willed individuals are considered delicacies, their essence more satisfying and resonant.

Despite their predatory nature, Anzati are capable of forming alliances or temporary bonds, especially with beings who intrigue them intellectually or psychically. However, trust is rare, and emotional attachment is complicated by their innate hunger. Many choose isolation to avoid harming those they might otherwise care about. Offworld, Anzati often adopt roles that allow them to observe or influence from the shadows—assassins, scholars, mystics, or manipulators who thrive on subtlety. Their presence is always tinged with quiet danger, for an Anzati’s calm can mask unfathomably ancient instincts.

Frequently Asked Questions

What is a Anzati in Star Wars?

Dannik Jerriko, the bounty hunter who sat smoking a pipe at the counter of Chalmun's Cantina the day Luke Skywalker met Han Solo, was an Anzat, one of the galaxy's so-called brain vampires. The Anzati are a near-Human species of predators who feed on the life essence of the living, a substance they call "soup," and the unsettling thing about Jerriko in that Mos Eisley scene is how ordinary he looks. That is the whole trick of the species. An Anzat in a crowd is indistinguishable from any other humanoid, which is exactly why thousands of worlds tell stories about them and almost no one has ever knowingly met one and lived.

What are the Anzati ability score modifiers in SWURPG?

A Anzati character has no ability score modifiers in SWURPG.

What species traits do Anzati characters have?

Anzati characters have 3 species traits: Energy Drain, Low-Light Vision, Mesmerize.

Can I play a Anzati in SWURPG?

Yes — Anzati is a free, fully playable species in SWURPG, a fan-made Star Wars tabletop RPG. Pick it in the browser-based character builder and its ability modifiers and traits apply automatically.

What are some Anzati names?

Example Anzati names include Nikkos Tyris, Dannik Jerriko. Generate more original Anzati names with the SWURPG Star Wars name generator.