
Gamorrean
Gamorreans are hulking, green-skinned, pig-like humanoids from the Outer Rim world of Gamorr, best known across Star Wars as the brutish axe-wielding guards who flanked the throne in Jabba the Hutt's palace in Return of the Jedi.
Home world: Gamorr
- Size
- Medium
- Speed
- 30 ft
- Height
- 1.8 meters
- Weight
- 140 kilograms
- Adulthood
- 13 standard years
Traits
Savage Grappler
You have Advantage on Grapple and Shove checks.
Berserker Rush
When you reduce an enemy to 0 HP, you may immediately move up to your speed and make one melee weapon attack as a Bonus Action.
Mental Simplicity
You have Disadvantage on all Intelligence-based skills and Wisdom-based saving throws.
Slow to React
You have Disadvantage on Initiative checks.
Weapon Proficiency
You are proficient with the Arg'garok, a traditional Gamorrean melee weapon.
Lore
Gamorreans are hulking, green-skinned, pig-like humanoids from the Outer Rim world of Gamorr, best known across Star Wars as the brutish axe-wielding guards who flanked the throne in Jabba the Hutt's palace in Return of the Jedi. Slow of speech and quick to violence, Gamorreans are prized throughout the galaxy as hired muscle: immensely strong, relentlessly durable, and utterly fearless in a brawl. Whether bracing a blast door for a crime lord or charging a rival clan's line back home, a Gamorrean answers most problems the same way — by hitting them until they stop.
Gamorreans are tall, broad bipeds built around raw power, with thick, hairless hides that are usually green and rarely pink. Their porcine features — an upturned, large-nostriled cartilaginous snout, heavy jowls, and short curving tusks rising from the lower jaw — give them a perpetually menacing look. Each hand and foot ends in five hard-nailed digits, including an opposable thumb well-suited to gripping a heavy weapon but poor for fine work. A notable quirk of their anatomy is their voice: a Gamorrean's vocal apparatus makes clear Galactic Basic all but impossible, so most understand the language but answer in their own guttural Gamorrese, reinforcing the offworld assumption that they are simply stupid.
That assumption misreads a society that is, in fact, a matriarchy. Gamorreans organize into clans, each headed by a Clan Matron and a male Warlord — but it is the females, the sows, who farm, hunt, manufacture the clan's weapons, run its businesses, and own and lease all its land. The boars exist to fight, and fight only. A Warlord holds his seat not by force but by marriage to a head sow, and matrons choose their mates by combat prowess, so the strongest warriors are bred and selected generation after generation. Daughters inherit their mother's land in equal shares, which steadily fragments holdings — and a matron's drive to consolidate territory is a chief engine of the constant clan warfare.
Gamorr itself shapes everything about them. An agrarian world in the Opoku system of the Outer Rim, it spans frozen tundra and deep forest, with a brutal winter the Gamorreans call Coldtime — a season of killing storms and freezing dark that demands either stockpiled strength or surrender. Technology stayed primitive; Gamorreans never warmed to blasters, complex machinery, or advanced science, channeling their ingenuity instead into melee weaponry. The pinnacle is the arg'garok, a roughly meter-and-a-half two-handed vibro-ax derived from the traditional Gamorrean war-axe — a weapon so heavy it takes a Gamorrean's strength to swing properly, and one that can open horrific wounds in a single stroke.
This is why Gamorreans became the galaxy's go-to muscle. The Hutt kajidics spent generations rounding them up as slaves and mercenaries, scattering them across distant worlds to guard Hutt interests, and during the Clone Wars the Separatists transported thousands offworld to fight as cheap, ferocious soldiers. A Gamorrean's loyalty is hard to win but, once given, near-unbreakable — which is exactly what a crime lord wants standing at the door. Jabba Desilijic Tiure stacked his desert palace with them; their stubbornness, brute strength, and appetite for violence made them ideal enforcers in a den of bounty hunters and cutthroats. Far from any clan, many simply adopt their work-gang or mercenary squad as a surrogate clan and serve it with the same fierce devotion.
In SWURPG, Gamorreans are a frontline bruiser species built for melee dominance. They gain +2 Strength and +2 Constitution at the cost of -2 Intelligence and -2 Charisma, with proficiency in Endurance to back their legendary stamina. Savage Grappler grants Advantage on Grapple and Shove checks, and Berserker Rush lets you surge forward with a bonus melee attack the instant you drop a foe — rewarding aggressive, momentum-driven play. They come proficient with the Arg'garok, their signature war-axe. The trade-offs are real: Mental Simplicity imposes Disadvantage on Intelligence skills and Wisdom saves, and Slow to React gives Disadvantage on Initiative, so a Gamorrean hits late but devastatingly hard. Lean into the loyal, plain-spoken enforcer who proves that strength — and a chosen clan worth dying for — counts for more than clever words.
Physical Description
Gamorreans are large, porcine humanoids characterized by thick green or olive skin, heavy musculature, and broad frames. Standing between 1.7 and 2 meters tall, they possess dense bone structures and resilient hides capable of absorbing significant punishment in combat. Their snouts, tusks, and small forward-set eyes give them a fearsome appearance, while their stout limbs reflect generations of physical labor and combat conditioning. Beneath their skin lies layers of fat and muscle that provide natural protection against blunt trauma.
Their hands are thick-fingered and powerful, excellent for gripping heavy weapons but poorly suited for delicate tasks. Gamorreans also display small but effective ears and sharp bottom tusks that vary in size depending on age, sex, and clan lineage. Hair is rare but occasionally appears as a coarse mane or patchy bristles. Their movement is heavy but steady, with surprising bursts of speed when charging or grappling.
Clothing typically consists of leather harnesses, crude armor plates, fur wraps, and clan-specific accessories. As mercenaries, many adopt piecemeal armor taken from fallen enemies or purchased cheaply offworld, adding to their intimidating warlike aesthetic.
Culture & Personality
Gamorreans are direct, stubborn, and intensely loyal to their clans, prioritizing physical strength and bravery above eloquence or diplomacy. Their communication style is blunt and often rough, but beneath that exterior lies a strong sense of community and devotion to tradition. Gamorrean culture prizes bold action, respect for elders, and the sacred role of the shaman, whose advice is followed with near-religious reverence.
Ritual combat is central to their customs, serving as both entertainment and a method for resolving disputes. These contests follow strict rules to prevent excessive bloodshed, reflecting the underlying order within their warrior society. Seasonal festivals, hunting rites, and clan oath ceremonies further reinforce group cohesion and collective identity.
As adventurers, Gamorreans offer raw might, unbreakable resolve, and fierce loyalty to any group they consider their “clan.” They excel in melee-heavy campaigns and add narrative depth through stories of honor, rivalry, and the struggle to understand cultures less direct than their own.
Frequently Asked Questions
What is a Gamorrean in Star Wars?
Gamorreans are hulking, green-skinned, pig-like humanoids from the Outer Rim world of Gamorr, best known across Star Wars as the brutish axe-wielding guards who flanked the throne in Jabba the Hutt's palace in Return of the Jedi. Slow of speech and quick to violence, Gamorreans are prized throughout the galaxy as hired muscle: immensely strong, relentlessly durable, and utterly fearless in a brawl. Whether bracing a blast door for a crime lord or charging a rival clan's line back home, a Gamorrean answers most problems the same way — by hitting them until they stop.
What are the Gamorrean ability score modifiers in SWURPG?
A Gamorrean character gains +2 Strength, +2 Constitution, -2 Intelligence, and -2 Charisma to their ability scores in SWURPG.
What species traits do Gamorrean characters have?
Gamorrean characters have 5 species traits: Savage Grappler, Berserker Rush, Mental Simplicity, Slow to React, Weapon Proficiency.
Can I play a Gamorrean in SWURPG?
Yes — Gamorrean is a free, fully playable species in SWURPG, a fan-made Star Wars tabletop RPG. Pick it in the browser-based character builder and its ability modifiers and traits apply automatically.
What are some Gamorrean names?
Example Gamorrean names include Gartogg, Jubnuk, Ortugg, Ugmush, Venorra, Warlug. Generate more original Gamorrean names with the SWURPG Star Wars name generator.