SWURPG
Kian'thar — playable species portrait for the Star Wars Universe RPG

Kian'thar

Kian'thars read the room before anyone says a word.

Home world: Shaum Hii

Size
Medium
Speed
30 ft
Height
1.9 meters
Weight
75 kilograms
Adulthood
17 standard years

Traits

Natural Swimmer

You gain Advantage on Athletics checks made to Swim and can breathe underwater.

Truthteller's Burden

You have Disadvantage on Deception checks. Lying is psychologically and culturally difficult for you.

Natural Armor

You gain a +1 bonus to your AC.

Lore

Kian'thars read the room before anyone says a word. The dangling, tentacle-like organs on their faces sample the air for the chemical signatures of fear, anger, and deceit, giving them a near-supernatural read on the emotional state of whoever they're talking to. Most use it to defuse trouble before it starts; the less scrupulous use it to find the exact lever that will make a stranger do what they want.

They are tall humanoids, 1.8 to 2.1 meters, built broad and heavy from a life of hard labor. The head is the giveaway: purplish-pink skin, large deep-set eyes set for low light, and a collar of keratin plates armoring the neck and upper shoulders. The two olfactory appendages hanging from the face do the emotion-sensing work, picking up the stress chemistry and scent shifts that other species never notice. Despite reptilian ancestry, they present as solid, mammalian-looking laborers rather than anything sleek or serpentine.

Their homeworld is Shaum Hii, a planet in the Tragan Cluster on the far edge of the Outer Rim, sitting at the end of long, lonely hyperspace runs. (Everything about the Kian'thar comes from West End Games' Legends-era material, so treat this whole account as Legends rather than current canon.) The world stayed off the charts until roughly 300 BBY, when Shistavanen scouts mapping the cluster stumbled onto it and made first contact with the people already living there.

Kian'thar life runs on the derlac. These are huge grazing beasts that range across Shaum Hii's seas, and herding them is the backbone of the whole economy. Families let their herds roam free and brand each animal so the stock can be sorted out at market, and the herders themselves work from the backs of bentails, big flying beasts that let a rider shadow a derlac herd across open water. Ranchers form genuine bonds with their mounts, and a Kian'thar's standing is measured less in credits than in healthy stock and reliable grazing grounds.

For a species that mostly keeps to its own corner of the galaxy, the Kian'thar who do leave can make a real mark. After Jabba the Hutt died, the Kian'thar Llleag'Mak moved in with intimidation and bribery to carve off pieces of the Hutt's leaderless criminal empire for himself, a reminder that a people built on reading emotions produces just as many sharp operators as it does honest mediators. Offworld, they tend toward work that rewards a steady eye for people: negotiators, fixers, guides, and beast-handlers who can talk a deal into existence or smell a double-cross coming.

In SWURPG, a Kian'thar is the party member who always knows when someone is lying to them, which is exactly why lying themselves comes hard. Their proficiency in Persuasion and their natural read on people make them the group's negotiator, but the Truthteller's Burden trait gives them disadvantage on Deception, baking the cultural difficulty of dishonesty into the rules. The keratin collar shows up as Natural Armor (+1 AC), and Natural Swimmer keeps them at ease in their world's endless seas. They carry no ability-modifier bonuses, so they trade raw stats for perception, resilience, and the simple fact that you can rarely get one over on them.

Physical Description

Kian’thar are tall, broad-shouldered humanoids, generally standing between 1.8 and 2.1 meters in height, with robust musculature shaped by labor-intensive lifestyles and challenging environments. Their most striking physical feature is their head structure: purplish-pink in coloration, protected at the neck and upper shoulders by keratin plates that function like natural armor. These plates help shield them from bites, environmental hazards, and the rough contact inherent in working with large herd animals.

Their faces are adorned with distinctive sensory organs. Two prominent, tentacle-like olfactory appendages hang from the facial region, allowing Kian’thar to sample air and water for chemical cues. Smaller tendrils or tentacles may appear above the eyes and below the mouth, giving them a somewhat alien but expressive visage. Their large, deep-set eyes provide excellent low-light vision, well suited to the dim swamps and overcast coastal regions where many Kian’thar communities developed.

Their skin is often described as tough and scale-like, arranged in plates or ridges that both protect and insulate. This reptilian texture reflects their evolutionary origins in humid, swampy habitats and later adaptation to aquatic or semi-aquatic conditions. Their limbs are powerful and steady, capable of supporting long walks through mud, wading through water, or managing large animals in crowded pens or on floating platforms.

Clothing and gear among the Kian’thar tend to be practical: thick waterproof fabrics, harnesses for handling beasts, and utility belts designed for tools, feed, and other necessities. Jewelry or ornamentation, when present, often incorporates shells, carved bone, or symbols tied to herds and migration routes rather than abstract wealth. Offworld Kian’thar may adopt more standard galactic attire but often retain elements that accommodate or display their unique head structures and keratin plates.

Some sources hint that Kian’thar may be capable swimmers and comfortable in both shallow and deeper waters, but the degree of aquatic adaptation beyond what is specifically stated in published material should be treated as informed speculation rather than canon fact.

Culture & Personality

Kian’thar cultures, as presented in roleplaying material, are typically portrayed as pastoral and nomadic, with social structures built around herding, breeding, and caring for large animals. Their daily lives revolve around the movement of herds, seasonal changes, and the constant negotiation of space between swamps, coasts, and open waters. Cooperation is essential; managing Bentails, Derlacs, and other massive beasts requires coordination, patience, and a keen awareness of both animal behavior and environmental conditions.

Their noted ability to sense or interpret the emotions of others gives Kian’thar a reputation for empathy and perceptiveness. In many sources, they are described as hard to deceive, not because they read minds, but because they pick up on subtle cues—scents, posture shifts, stress-related chemical changes—that others miss. This makes them effective negotiators, guides, and judges within their own communities, and valuable intermediaries when dealing with outsiders whose motives may be unclear. Any portrayal that expands this into overt telepathy should be clearly marked as speculative or Force-related, rather than a baseline species trait.

Customs among Kian’thar often center on respect for animals and shared resources. Ceremonies may mark the birth of a new herd, the safe completion of migrations, or the loss of a particularly valuable or beloved beast. Leadership roles are frequently tied to experience with herds, knowledge of routes, and the ability to maintain harmony among both people and animals. Wealth and status are measured as much in healthy stock and reliable grazing or breeding grounds as in conventional currency.

Offworld Kian’thar tend to retain their pragmatic, observant outlook. They often gravitate toward work that parallels their home traditions—shipboard quartermasters, beast handlers, wilderness guides, or negotiators in frontier settlements. While they may struggle with densely urban environments that lack natural rhythms, their emotional insight and steady temperament help them navigate social complexity. Any further extrapolation of Kian’thar religion, political history, or detailed clan structures should be treated as campaign-level worldbuilding built on this established foundation, rather than asserted as universal canon.

Frequently Asked Questions

What is a Kian'thar in Star Wars?

Kian'thars read the room before anyone says a word. The dangling, tentacle-like organs on their faces sample the air for the chemical signatures of fear, anger, and deceit, giving them a near-supernatural read on the emotional state of whoever they're talking to. Most use it to defuse trouble before it starts; the less scrupulous use it to find the exact lever that will make a stranger do what they want.

What are the Kian'thar ability score modifiers in SWURPG?

A Kian'thar character has no ability score modifiers in SWURPG.

What species traits do Kian'thar characters have?

Kian'thar characters have 3 species traits: Natural Swimmer, Truthteller's Burden, Natural Armor.

Can I play a Kian'thar in SWURPG?

Yes — Kian'thar is a free, fully playable species in SWURPG, a fan-made Star Wars tabletop RPG. Pick it in the browser-based character builder and its ability modifiers and traits apply automatically.

What are some Kian'thar names?

Example Kian'thar names include Khral'Nas, Kreet'ah, Llleag'Mak, Lliegis'Nevz, Ttul'Thar. Generate more original Kian'thar names with the SWURPG Star Wars name generator.