
Noghri
Rukh, the gray-skinned bodyguard who drove a knife into Grand Admiral Thrawn's chest the moment he learned how the Empire had betrayed his people, is the Noghri the wider galaxy remembers.
Home world: Honoghr
- Size
- Small
- Speed
- 30 ft
- Height
- 1.3 meters
- Weight
- 80 kilograms
- Adulthood
- 13 standard years
Traits
Predator's Pounce
When you move at least 10 ft straight toward a target and make a melee attack, you gain a +1 die bonus to the attack's damage.
Primitive Nature
You have Disadvantage on Use Computer and Mechanics checks. You can only gain class starting proficiencies with Melee (Simple), Melee (Lightsabers), and Ranged (Light) weapons. You can still acquire further weapon proficiencies through ASI alternative traits or level progression.
Socially Alien
Your body language, tone, and culture are unsettling to most species. You have Disadvantage on Persuasion checks.
Honorbound Vow
If you break an oath, promise, or deal, you must succeed on a DC 13 Wisdom saving throw or suffer Disadvantage on all ability checks until your next Long Rest.
Lore
Rukh, the gray-skinned bodyguard who drove a knife into Grand Admiral Thrawn's chest the moment he learned how the Empire had betrayed his people, is the Noghri the wider galaxy remembers. The Noghri are a species of small, deadly hunters from the planet Honoghr who spent two decades as the Empire's silent assassins before discovering they had been deceived into that service, and the reckoning that followed defined them.
A Noghri stands shorter than a human and looks almost frail until it moves. The body is wiry and entirely hairless, with gray skin, a row of short blunt horns across the crown of the head, and hands and feet that each end in four long, clawed digits. They walk upright with a hunched, simian gait, but when they hunt they drop to all fours, sprinting and leaping distances no humanoid their size should manage. Their sense of smell is extraordinary, sharp enough that a skilled tracker like Khabarakh could distinguish individual bloodlines by scent, which is how the Noghri recognized Leia Organa as the daughter of the man they revered.
Honoghr lies in the Outer Rim, and its tragedy is inseparable from the Noghri themselves. Near the end of the Clone Wars (20 BBY), a Separatist warship crashed onto the surface and ruptured, spilling the bioweapon Trihexalophine-1138 across the land. The toxin scoured the planet's plant life and left the Noghri starving on poisoned ground. Darth Vader arrived offering relief, and the desperate clans accepted. The unspoken price was their children: their sons were taken offworld and trained as commandos for the Emperor.
Noghri society is built on clans, each centered on a dukha, the meeting hall at the heart of a village. A maitrakh, the clan matriarch, keeps the lore and holds the community together, while a dynast leads the clan in war and the hunt. Honor governs everything, comparable to Wookiee culture in its weight, and a Noghri's curved fighting sickle is both a prized weapon and a mark of standing. They speak Honoghran among themselves, most also fluent in Basic, their voices low and whispering. A vow given by a Noghri is absolute, which is exactly what made the Empire's manipulation of them so cruel.
The deception unraveled when Leia visited Honoghr during the campaign of Grand Admiral Thrawn, who had inherited the Noghri commandos from Vader and meant to use them to capture her. Inspecting the decontamination droids supposedly healing the soil, she found they were instead poisoning it just enough to keep Honoghr barren and its people dependent on Imperial aid. When the truth reached the clans, the Noghri turned. Rukh killed Thrawn aboard his flagship, and the species pledged itself to Leia, her husband Han Solo, and their line, considering the debt one of blood and honor rather than mere alliance.
In SWURPG a Noghri plays as a close-quarters predator built around ambush and the killing blow. Predator's Pounce rewards the all-fours hunting style that defines them, Honorbound Vow models a culture where an oath cannot be broken, and Primitive Nature reflects clans raised on a ravaged world far from galactic technology. Their +2 Strength and +2 Dexterity make them fast and brutal in melee, while the -2 Charisma and the Socially Alien trait capture how unsettling outsiders find these whispering, scent-driven hunters. Proficiency in Stealth and Athletics rounds out a stalker who closes distance unseen and strikes before the target knows it is being hunted.
Physical Description
Noghri are short, wiry humanoids standing roughly one and a half meters tall, with compact musculature designed for speed and precision. Their gray or brown skin is tough and leathery, providing natural protection against harsh environmental conditions on Honoghr. Their limbs are long relative to their height, granting exceptional reach and agility in close combat. Fingers and toes are tipped with small but sharp claws that aid in climbing and silent movement.
Their faces are angular, featuring pronounced cheek structures, sharp teeth, and large dark eyes that reflect impressive night-vision capability. A series of bony ridges extends from their foreheads down the crown of the skull, giving them a distinctive silhouette. Their sense of smell is extraordinarily advanced, allowing them to track individuals or identify chemical traces with uncanny accuracy.
Noghri clothing tends toward minimal fabrics designed for stealth and mobility. Many wear simple wraps, fitted garments, or tribal decorations such as bone pieces or clan insignia. Armor, when used, is lightweight and often handmade to allow full movement. Their movements are smooth, silent, and deliberate, embodying their evolutionary adaptations.
Overall, the Noghri present a physically fearsome yet compact form, reflecting their specialization in ambush tactics, covert operations, and rapid-strike engagements.
Culture & Personality
Noghri personalities are shaped by loyalty, discipline, and deep cultural pride. They tend to speak bluntly, act decisively, and interpret promises and oaths with utmost seriousness. Their sense of honor governs every major decision, and betrayal is considered among the gravest offenses. While their outward demeanor may seem stern, Noghri communities value camaraderie, storytelling, and strong family bonds.
Customs revolve around clan loyalty, the preservation of ancestral traditions, and reverence for the land. Even in its devastated state, Honoghr remains central to Noghri spiritual identity. Rituals often involve soil blessings, offerings to ancestors, and ceremonies marking hunts, marriages, and leadership transitions. Children are taught respect, discipline, and survival skills from a young age.
Interpersonal conflict among the Noghri is often resolved through structured combat demonstrations, elder mediation, or clan judgment. Hospitality toward allies is deeply sincere, but caution is exercised toward strangers. Once trust is established, however, Noghri friendships are among the most steadfast in the galaxy.
In SWURPG stories, Noghri customs offer dramatic opportunities for narratives involving loyalty, redemption, and planetary restoration. Their skills and cultural identity enrich roles centered on stealth, protection, or moral duty.
Frequently Asked Questions
What is a Noghri in Star Wars?
Rukh, the gray-skinned bodyguard who drove a knife into Grand Admiral Thrawn's chest the moment he learned how the Empire had betrayed his people, is the Noghri the wider galaxy remembers. The Noghri are a species of small, deadly hunters from the planet Honoghr who spent two decades as the Empire's silent assassins before discovering they had been deceived into that service, and the reckoning that followed defined them.
What are the Noghri ability score modifiers in SWURPG?
A Noghri character gains +2 Strength, +2 Dexterity, and -2 Charisma to their ability scores in SWURPG.
What species traits do Noghri characters have?
Noghri characters have 4 species traits: Predator's Pounce, Primitive Nature, Socially Alien, Honorbound Vow.
Can I play a Noghri in SWURPG?
Yes — Noghri is a free, fully playable species in SWURPG, a fan-made Star Wars tabletop RPG. Pick it in the browser-based character builder and its ability modifiers and traits apply automatically.
What are some Noghri names?
Example Noghri names include Cakhmaim clan Eikh'mir, Ekhrikhor clan Bakh'tor, Khabarakh clan Kim'bar, Ovkhevam clan Bakh'tor, Ruhk clan Baikh'vair, Sakhisakh clan Tlakh'sar. Generate more original Noghri names with the SWURPG Star Wars name generator.