
Sluissi
Sluissis are the snake-bodied master mechanics of the Outer Rim, the species that built and ran the Sluis Van Shipyards and earned a galaxy-wide reputation for coaxing more speed, power, and system response out of a worn hull than any other technician alive.
Home world: Sluis Van, a heavily industrial Outer Rim world surrounded by massive orbital shipyards.
- Size
- Medium
- Speed
- 20 ft
- Height
- 1.7 meters
- Weight
- 60 kilograms
- Adulthood
- 15 standard years
Traits
Mechanical Savant
You intuitively understand machinery. You gain Advantage on Mechanics checks.
Serpentine Body
Your lower body grants stability and leverage. You cannot be knocked prone.
No Jumping
You lack the anatomy for powerful leaps. You have Disadvantage on Athletics checks made to Jump, and you cannot perform High Jumps.
Unhurried Manner
Sluissi move and speak at their own deliberate pace and rarely come across as threatening. You have Disadvantage on Intimidation checks.
Lore
Sluissis are the snake-bodied master mechanics of the Outer Rim, the species that built and ran the Sluis Van Shipyards and earned a galaxy-wide reputation for coaxing more speed, power, and system response out of a worn hull than any other technician alive. Hand a Sluissi an archaic, half-dead freighter and they will hand it back better than it left the factory floor. The catch is patience: they refuse to be rushed, and a Sluissi job always takes longer than promised. To them, a starship is not a machine to fix but a piece of work to be done right.
A Sluissi is humanoid from the waist up and serpentine below it. The upper torso reads as roughly human, with two arms ending in four-fingered hands, while the lower half is one long, legless, heavily muscled tail that the Sluissi uses to crawl and coil rather than walk. Fine scales cover the body in shades from light brown to dark green. Loose, almost winglike folds of skin near the wrists fan out and help drive them forward when they move flat along the ground. The head carries round black eyes and a swept-back hood of skin (larger on males than on females), and like many reptiles a Sluissi flicks a forked tongue to taste heat in the air. Those snakelike mouths give their Basic a distinct lisp and slur.
Their homeworld, Sluis Van, sits in the Sluis sector of the Outer Rim and lends its name to the shipyards that made the species famous. The Sluissi were a spacefaring people early, with technology roughly on par with the Duros and Humans, and they tied themselves to the Galactic Republic almost from its founding, ringing their sector with major shipyards and repair docks. (In Legends, those yards were prized enough that Grand Admiral Thrawn staged the Battle of Sluis Van specifically to steal a New Republic flotilla mothballed there, and the Sluissi homeworld had earlier seceded to the Separatists during the crisis before the Clone Wars.)
What sets the Sluissi apart is less the slithering and more the temperament wired into their culture. They are methodical to a fault, slow and exact, and devoted to protocol no matter how trivial the rule. Starship construction is treated as an art form rather than a trade, which is exactly why clients tolerate the delays: a Sluissi will salvage or improve a vessel that every other mechanic has written off. They are also genuinely easygoing and sociable, famous for staying calm under pressure even as blaster fire scorches the hull around them. The reserve people read into them is not coldness but pace, a refusal to match anyone else's hurry.
The clearest face the wider galaxy put to the species is Ten Dorne, the Sluissi engineer who worked alongside Admiral Gial Ackbar on the Shantipole Project that produced the B-wing starfighter, one of the most heavily armed snub fighters the Rebellion ever fielded. That collaboration is the Sluissi reputation in miniature: hand the patient, exacting specialists a hard engineering problem, give them room and time, and they deliver something other shipwrights could not.
In SWURPG a Sluissi plays as the party's irreplaceable wrench. The +2 Intelligence modifier and free Mechanics proficiency make the build for the engineer who keeps the ship flying and the droids running, and Mechanical Savant leans straight into the lore of a people who treat repair as art. Serpentine Body captures that long muscular tail (and the catch comes with No Jumping, since a legless crawler cannot leap a gap the way a biped can). The Unhurried Manner trait fits the unrushable, protocol-bound manner that reads as standoffish to faster species.
Physical Description
Sluissi are humanoid from the waist up and serpentine below it. The upper torso reads as roughly human, with two arms ending in four-fingered hands — one of them an opposable digit — while the lower half is a single long, legless, heavily muscled tail used to crawl and coil rather than walk. Fine, sleek scales cover the body in shades from light brown to dark green.
Near the wrists, loose, almost winglike folds of skin fan out and help drive a Sluissi forward when it moves flat along the ground. The head carries round black eyes and a swept-back hood of skin — larger on males than on females — and, like many reptiles, a Sluissi flicks a forked tongue to taste the heat of the air around it. Those snakelike mouths give their Basic a distinct lisp and slur the species has never seen much reason to correct.
Culture & Personality
Sluissi are famously calm, patient, and methodical — to a degree other species find hard to believe and, often enough, hard to bear. A Sluissi seems almost incapable of being genuinely rushed, upset, or angered; the same even temper that lets one keep working while blaster fire scorches the hull around it is the temper that baffles and sometimes infuriates a client watching a "quick" repair stretch into a third day.
That patience is wired to a deep, almost compulsive industriousness. Sluissi love to tinker, and even those who never trained as technicians tend to take things apart and rebuild them better. They are devoted to protocol no matter how trivial the rule, and they treat starship construction as an art form rather than a trade — which is exactly why clients tolerate the delays, because a Sluissi will salvage or improve a vessel every other mechanic has written off.
For all their reserve, they are genuinely easygoing and sociable; the stillness people read as coldness is only pace. At the table, a Sluissi makes the party's irreplaceable engineer and a steadying presence under fire — the one crew member who will not panic, will not hurry, and will absolutely get it right.
Frequently Asked Questions
What is a Sluissi in Star Wars?
Sluissis are the snake-bodied master mechanics of the Outer Rim, the species that built and ran the Sluis Van Shipyards and earned a galaxy-wide reputation for coaxing more speed, power, and system response out of a worn hull than any other technician alive. Hand a Sluissi an archaic, half-dead freighter and they will hand it back better than it left the factory floor. The catch is patience: they refuse to be rushed, and a Sluissi job always takes longer than promised. To them, a starship is not a machine to fix but a piece of work to be done right.
What are the Sluissi ability score modifiers in SWURPG?
A Sluissi character gains +2 Intelligence to their ability scores in SWURPG.
What species traits do Sluissi characters have?
Sluissi characters have 4 species traits: Mechanical Savant, Serpentine Body, No Jumping, Unhurried Manner.
Can I play a Sluissi in SWURPG?
Yes — Sluissi is a free, fully playable species in SWURPG, a fan-made Star Wars tabletop RPG. Pick it in the browser-based character builder and its ability modifiers and traits apply automatically.
What are some Sluissi names?
Example Sluissi names include Hass Sonax, Mektiss Risohr, Secles Uslopos, Sekae N'sehnor, Sirlahn Alsek, Ten Dorne. Generate more original Sluissi names with the SWURPG Star Wars name generator.