Charge Arm
Melee (Simple)- Damage
- 1d4Energy
- Range
- 5 ft
- Weight
- 0.5 kg
- Size
- Small
- Attack ability
- DEX or STR
- Recommended Lv
- Lv 1+
About the Charge Arm
A charge arm is a droid's built-in answer to anything that gets within reach: a chassis-mounted electric prod, wired directly into the frame and charged from the unit's own power core. Security droids, labor units pressed into guard duty, and combat automatons carry them as a close-range deterrent, a jolt of current delivered through a hardened contact tip that overloads a target's nervous system and can leave an organic foe rigid and helpless for precious seconds. Because it is part of the droid rather than a held weapon, it can never be dropped, disarmed, or fumbled, and it draws no attention until it discharges. It is a finesse tool, best used to incapacitate rather than destroy, and it pairs naturally with a droid's tireless patience. A sentry that never lowers its guard and always has a stunner at the ready is a difficult thing to slip past.
Notes
Chassis-mounted electric prod. On hit, target makes a CON save (DC 10 + PB + STR/DEX) or is Stunned for 1 round.