SWURPG

San-Ni Staff

Melee (Advanced)
Damage
2d4/2d4Energy / Bludgeoning
Range
5 ft
Weight
2.2 kg
Size
Large
Attack ability
DEX or STR
Recommended Lv
Lv 3+
Two-handedFinesseStun

About the San-Ni Staff

A triple-segmented combat staff whose sections lock rigid or hinge free at the wielder's command, the San-Ni was engineered for fighters who treat unpredictability as their primary weapon. Locked straight, it strikes like a heavy quarterstaff with energy-charged tips; released, its jointed segments whip around a guard like a three-part flail, arriving from angles a rigid weapon never could. Each end carries a controlled discharge that jolts as much as it bruises, letting a practitioner subdue rather than slaughter. Mastery is punishing: mishandle the transition and the loose segment answers to physics rather than the wielder, and more than one novice has knocked themselves senseless. Those who do master it become nearly impossible to read, flowing between rigid thrusts and looping snaps in the same breath. It rewards finesse and timing far more than muscle.