
Quarren
When the Mon Cala monarchy fractured during the Clone Wars, it was the Quarren chieftain Nossor Ri who first sided with the Separatists against Prince Lee-Char, then turned on Riff Tamson once he saw the war was meant to enslave his world rather than free it.
Home world: Mon Cala
- Size
- Medium
- Speed
- 25 ft
- Height
- 1.8 meters
- Weight
- 72 kilograms
- Adulthood
- 17 standard years
Traits
Natural Swimmer
You gain Advantage on Athletics checks made to Swim and can breathe underwater.
Surface Vision Impairment
Your eyes struggle in oxygen-rich air and bright light. You have Disadvantage on Perception checks.
Social Apathy
Quarren are blunt, guarded, and not naturally charming. You have Disadvantage on Persuasion checks.
Lore
When the Mon Cala monarchy fractured during the Clone Wars, it was the Quarren chieftain Nossor Ri who first sided with the Separatists against Prince Lee-Char, then turned on Riff Tamson once he saw the war was meant to enslave his world rather than free it. That single arc captures the Quarren as the galaxy met them: a proud, deep-dwelling people quick to grievance, slow to trust, and capable of hard loyalty once their pride is satisfied. Outsiders call them "Squid Heads," usually to their faces, and rarely just once.
A Quarren is a bipedal, squid-like amphibian with four prehensile tentacles trailing from the lower jaw, deep turquoise eyes, and leathery skin in oranges, salmons, tans, pinks, and purples. The facial tentacles are dexterous enough to manipulate food and tools, and the hands are finned with suction-tipped fingers built for gripping in current and against wet stone. Having evolved in the crushing dark of their homeworld's depths, Quarrens can descend to roughly 300 meters with no breathing gear or pressure suit, and they swim with the unforced ease of creatures that were never meant to leave the water.
Their homeworld is Mon Cala (also called Dac or Mon Calamari), an oceanic world in the Calamari sector of the Outer Rim and one of the galaxy's great shipbuilding planets. Mon Cala is shared between two sentient species: the surface-loving Mon Calamari, who build their cities where they can see the stars and who dream of deep space, and the Quarren, who keep to the cold high-pressure depths and the seafloor. Around 4500 BBY the two peoples first met, and over centuries they built a symbiotic civilization. Quarren labor in the deep made the floating Mon Calamari cities possible, an arrangement that left the Quarren feeling, fairly or not, like the workers beneath someone else's luxury.
That resentment is the deepest current in Quarren culture. They are traditionally miners and laborers who worked the mineral-rich seabed, and the work bred a particular obsession: their language carries more words than most for gemstones and their qualities, and they perfected the art of cutting and polishing stone. Where the Mon Calamari look outward and upward, the Quarren look down and inward, prone to isolationism and to sinking back into old grudges across generations. On Mon Cala the monarchy rules, but the Quarren hold seats on the Mon Calamari Council, keep their own customs, and govern their own Quarren City, a separateness they guard jealously.
The species' defining moment is the Clone Wars "Water War." When King Yos Kolina was secretly assassinated by the Karkarodon Separatist agent Riff Tamson, Quarren chieftain Nossor Ri judged the young heir Lee-Char unfit and formed the Quarren Isolation League, backed by Separatist troops, to break with the Mon Calamari. Tamson then revealed the League had only ever been a tool for Count Dooku to seize Dac and enslave its people. Lee-Char turned Nossor Ri against Tamson, the Quarren re-allied with the Republic, and after Tamson's death Lee-Char was crowned with both peoples' backing. Other Quarrens chose the darker path: the corrupt Senator Tikkes, who had let slavers operate in the sector, defected to the Confederacy and died with the rest of the Separatist Council under Darth Vader's blade on Mustafar.
In SWURPG, a Quarren plays as a sturdy, water-bound laborer (+2 STR, +2 CON) whose hard-edged temperament costs them in warmth and wisdom (-2 WIS, -2 CHA). Natural Swimmer reflects a body that moves through water as easily as walking, and their proficiency in Endurance comes from generations of deep-pressure toil. Surface Vision Impairment is the flip side of those depth-adapted eyes (an honest tradeoff for a creature built for the dark). Social Apathy is the mechanical face of their isolationist pride and their reputation as a difficult, grudge-holding people, so lean into the brooding miner, the gem-cutter with a chip on his shoulder, the dependable hand who would rather be left alone than charm a room.
Physical Description
Quarren are humanoids with squid-like features, possessing four facial tentacles around a narrow, beaked mouth. Their skin is typically orange, brown, gray, or mottled, providing natural camouflage in the dimly lit ocean depths. Their eyes are large, glossy, and adapted for aquatic visibility, enabling them to navigate deep-sea environments where light is scarce. Their heads taper into ridged structures resembling marine cephalopods, giving them their iconic silhouette.
Their bodies are muscular and adapted for both swimming and terrestrial movement, though they move with more ease underwater. Webbing along their hands and feet enhances propulsion, and their limbs possess strong musculature suitable for underwater labor. Their skin texture varies from smooth to slightly ridged depending on environmental factors and lineage.
Quarren clothing tends to be functional, emphasizing waterproof materials, protective gear, and utility harnesses suited for underwater construction or industrial work. Offworld Quarren may adopt breathable suits with moisture regulation to prevent dehydration. Their presence is unmistakable and often associated with stoic strength and deep-ocean resilience.
Their physiology embodies aquatic adaptation and industrial capability, reinforcing their role as the deep-sea specialists of Mon Cala.
Culture & Personality
Quarren personalities are shaped by pragmatism, loyalty, and a cautious approach to trust. They tend to value action over rhetoric and often prefer direct solutions to abstract theorizing. Their cultural emphasis on practicality sometimes gives outsiders the impression of reserved or blunt behavior, but Quarren communities demonstrate deep emotional bonds within their clans and close social circles.
Customs revolve around resource stewardship, clan lineage, and oceanic rites that honor migratory cycles, deep-sea life, and ancestral survival. Ceremonies often involve communal dives, sharing of harvested foods, or ritual work sessions repairing essential structures. Their celebrations emphasize unity through shared labor and respect for environmental balance.
Political disagreements among Quarren are typically resolved through debate, council arbitration, or clan negotiation. They value long-term stability more than short-term gain, and leadership is often earned through proven competence rather than charisma alone. Their cautious hospitality extends to offworlders, but trust—once earned—is long-lasting.
In SWURPG narratives, Quarren customs open compelling paths for characters tied to industrial expertise, underwater missions, factional politics, or ecological stewardship. Their mixture of practicality and cultural depth provides fertile ground for both roleplay and worldbuilding.
Frequently Asked Questions
What is a Quarren in Star Wars?
When the Mon Cala monarchy fractured during the Clone Wars, it was the Quarren chieftain Nossor Ri who first sided with the Separatists against Prince Lee-Char, then turned on Riff Tamson once he saw the war was meant to enslave his world rather than free it. That single arc captures the Quarren as the galaxy met them: a proud, deep-dwelling people quick to grievance, slow to trust, and capable of hard loyalty once their pride is satisfied. Outsiders call them "Squid Heads," usually to their faces, and rarely just once.
What are the Quarren ability score modifiers in SWURPG?
A Quarren character gains +2 Strength, +2 Constitution, -2 Wisdom, and -2 Charisma to their ability scores in SWURPG.
What species traits do Quarren characters have?
Quarren characters have 3 species traits: Natural Swimmer, Surface Vision Impairment, Social Apathy.
Can I play a Quarren in SWURPG?
Yes — Quarren is a free, fully playable species in SWURPG, a fan-made Star Wars tabletop RPG. Pick it in the browser-based character builder and its ability modifiers and traits apply automatically.
What are some Quarren names?
Example Quarren names include Kelmut, Seggor, Tessek, Tsillin, Vekker, Vuhlg. Generate more original Quarren names with the SWURPG Star Wars name generator.