SWURPG

Force Drain

EnergyDark
Cost
3 FP
Activation
Action
Range
30 ft
Recommended Lv
Lv 5+
Prerequisites
LVL 5

Effect

As an Action, choose a creature you can see within 30 ft. The target must make a Constitution saving throw (DC = 8 + your Proficiency Bonus + your Wisdom modifier). On a failed save, it takes 2d8 + your Proficiency Bonus + your Wisdom modifier Force damage, and you regain hit points equal to half the total damage dealt (rounded down). On a successful save, the target takes half damage and you do not regain hit points. This power has no effect on droids or creatures without a living life force.

At the Table

At the Table: A Sith acolyte, blaster bolts chewing the bulkhead beside her, spends 3 FP and reaches out toward the wounded mercenary 30 ft down the corridor. He fails his Constitution save against her DC, and 2d8 + her Proficiency Bonus + Wisdom modifier of Force damage tears the vitality out of him — half of which floods back into her as healing, closing the gash on her arm. Note: it's useless against the protocol droid hiding behind him, since machines have no living life force to siphon.

In the Lore

In Legends lore, Force Drain (and its more lethal cousin, Drain Life) is a signature dark side power of the Sith, who learned to siphon a victim's life energy to sustain or empower themselves. Practitioners such as the ancient Sith Lords of the old Sith Empire and figures like Darth Nihilus — whose hunger consumed entire worlds — embody this corrupting technique, which trades a living being's vitality for the user's own strength. The act of feeding on another's life force is a hallmark of the dark side's selfishness, anathema to Jedi teaching, and inherently powerless against droids and other beings that possess no living life force to draw upon.